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Virtualware Inks Multi-Year VR Trainer Deal with US Energy Firm

XR Today - Virtual Reality

Founded in 2004 in Bilbao, Spain, the Spanish firm has been a trailblazer in virtual reality solutions across industry verticals and received acclaim for its products and services. Entrants to the new training programme will leverage the cutting-edge training simulator to prepare for deployments on the job. Exciting News: VIROO 2.4

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Artificial Intelligence In Space: The Amazing Ways Machine Learning Is Helping To Unravel The Mysteries Of The Universe

Bernard Marr

In recent years, NASA’s Jet Propulsion Laboratory has used image recognition tools to study pictures captured by surface robots like the Mars Rovers and classify features of the terrain. Thanks to this, NASA has so far avoided the accidental loss of another Rover, as happened with Spirit in 2011.

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How Are XR Firms Training Sports Athletes and Saving Their Lives?

XR Today - Mixed Reality tag

News reports have revealed that a new extended reality (XR) tool has now become integral to Germany’s European Under 17 (U17) football training programme, leading to enhanced sports training. Injured players could also benefit from the VR tool, he said, adding they could train partially with the kit while recovering.

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A VR-based Approach to ADHD

Veative

By creating specially designed virtual environments for the detection, assessment and treatment of this disorder, Virtual Reality can serve both as a diagnostic tool and an effective therapeutic strategy in the rehabilitation of children with ADHD. How can VR help children with ADHD. The VR-based approach to ADHD.

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Brave New World: How Crytek Is Using VR To Push Gaming To New Limits

UploadVR Between Realities podcast

The first Far Cry game, released in 2004, was lauded for its massive open world setting, long draw distances, seamless transitions between outdoor and indoor areas, and even an advanced rendering system for vegetation. The studio is convinced that VR is here to stay and isn’t just another gimmick that’ll be forgotten a few years from now.

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InstaVR Interviews: Antoine Vivet, Founder of Longue-Vue (a division of Manzalab Group)

InstaVR

In 2004, he created the LONGUE-VUE agency, and worked with big companies such as RATP, Orange, the Château de Versailles… Since 2016, Antoine has been working with Manzalab to produce interactive 360° films. Then after directing two award-winning short films, he naturally turned to Multimedia, Web Design, Motion Design and UX Design.

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Digital Influencers and Marketing New Realities with Cathy Hackl

XR for Business Podcast

So we’ll have to ask him about the metrics and how many people used it, but also, they did something really interesting and I thought it was quite useful; they actually had an AR navigation tool, where you hold up your phone and it can tell you where key things are around the location. I’m going to take you way back, to 2004.