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How Will Spatial Computing Fare in a Post-Covid World?

AR Insider

Conversely, software only requires delivering bits rather than atoms, while it’s further advantaged by streaming entertainment’s alignment with shelter-in-place life. Demand grew in 2020 along with Covid-inflections in gaming, leaving Oculus Quest and Valve index sold out part of the year.

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Sony is Bringing PS2 Classics ‘Gungrave’ & ‘Zone of the Enders’ to PSVR, Teaser Trailers Here

Road to VR

Konami’s Zone of the Enders: The 2nd Runner (2003) was originally released for PS2, but today the company announced during Sony’s Tokyo Game Show press briefing that it’s getting an enhanced version, including support for 4K and PSVR. Both Oculus Rift and HTC Vive will eventually see support. Gungrave VR.

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Holovis Uses Giant Robot Arms for Intense VR Motion Simulated Experiences

Road to VR

This ‘new generation’ KUKA Coaster was revealed at the end of 2015, but KUKA has been active in the entertainment sector for well over a decade; their ‘robocoaster’ arms have been in service at Legoland parks since 2003. The first entertainment installation is also expected at the end of the year in Dubai.

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Sinespace Aims to Become the Second Life of VR

VRScout

If this sounds a lot like the 2003 smash hit social simulator Second Life , that’s no coincidence. Sinespace founder Adam Frisby is also responsible for Sinewave Entertainment, a company that operated two of Second Life’s most popular brands, each producing annual profits within the seven-figure range.

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‘Batman: Arkham Shadow’ Announced Exclusively for Quest 3 From Meta-owned Studio Behind ‘Iron Man VR’

Road to VR

Developed by Meta’s Camouflaj and Oculus Studios, and created in partnership with Warner Bros. Interactive Entertainment and DC, Batman: Arkham Shadow is little more than a teaser trailer for now, appended with a “late 2024” release date. Image courtesy Meta, Warner Bros.,

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The World of Mobile VR After Pokemon Go

VRWorld

With the introduction of Google Cardboard and the Daydream VR platform, Oculus and HTC discrete VR headsets and GearVR headsets for even smartphones like the Samsung’s Galaxy S7, the first tentative steps towards virtual reality gaming are being taken. Virtual Reality Gaming isn’t coming, it’s already here.

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Jeremy Bailenson talks about 1,000,000 Walmart employees training with VR, presence, and the VR “empathy machine”

The Ghost Howls

His lab was even visited by Zuckerberg before he decided to acquire Oculus. An iconic image of Jeremy Bailenson wearing an Oculus Rift DK2 (Image taken from Medium). In 2003 I was lucky enough to see a job that was advertised at Stanford in the department of communications. It’s all very cool. I think it’s amazing.

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