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Epic Games Awarded Grants to 31 XR Projects in 2021 Through the $100M MegaGrants Fund

Road to VR

Since 2019 Epic Games (well known as the creators of Unreal Engine & Fortnite ) has run the Epic MegaGrants program, a $100 million fund to financially support projects built with Unreal Engine. BRUNNER Elektronik – Unreal Engine Integration for NOVASIM Flight Simulator. ALO VR – VigourVR (Singapore). VRSpeaking LLC.

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Browzwear Unveils VStitcher, Lotta eFashion Updates

XR Today - Mixed Reality tag

The updates also feature real-time 3D (RT3D), hyperrealistic representations of clothing by leveraging Epic Games’ Unreal Engine, which powers major hit titles such as Fortnite, Grand Theft Auto, and others with cinematic graphical capabilities.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

Refract , a Singapore-based extended reality (XR) startup, announced today it has closed approximately $8.5million SGD (approximately $6million) Series A led by Sea Limited along with international family offices and individual investors. Refract will continue delivering immersive and engaging XR and VR experiences to a growing market of 2.9

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Metaverse Law: Unravelling the Future of Online Interactions

XR Today - Virtual Reality

Although primary, extended reality (XR) firms like Meta face ongoing hurdles with their refocused Metvaerse and immersive hardware ambitions. The FTC first felt concerned over the investment in 2021 when Meta announced the $400 million purchase.

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4 Ways The Metaverse May (Positively) Impact Your Business Operations

Bernard Marr

There is no doubt about it: the next evolution of the internet – characterized by immersive virtual experiences – is already underway. Here are four examples of how organizations can harness this more immersive future internet in their business operations. Create an immersive brand-themed game. This could take many forms.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

And then the free shipping worldwide from Singapore is a bit too good to be true. In its upcoming 5-year development plan, there should be measures to favor the growth and the spread of Immersive Realities. Various readers have reported me that Deca claims having collaborated with Valve. News from partners (and friends).

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

By players-and-plays, it’s actually more popular outside of Japan (60% of our business) than inside it… especially in southeast Asia (Thailand, Korea, Malaysia, and Singapore). They get immersed in the augmented reality even though they aren’t using a phone or headset. HADO is currently in 23 countries at 52 LBE arenas, and about 1.3