Remove Immersion Remove Leap Motion Remove Simulation Remove Unity
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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

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VR Prototyping for Less Than $100 with Leap Motion + VRidge

Leapmotion

63 for the Leap Motion Controller and VR Developer Mount , now on sale in our web store. This transforms your phone into a VR headset screen, simulating devices like the HTC Vive. Since VRidge and our Unity Core Assets both take advantage of OpenVR, it’s possible for you to build and test your project using this minimal setup.

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Moving Virtual Objects Like a Jedi

Tech Trends VR

Dynamically mapping rich features of input gestures to properties of physics-based simulation made the interface controllable in most cases. To test the feature, the team used an Oculus Rift CV1 for display and a Leap Motion was applied for hand tracking. VRScout (@VRScout) December 6, 2018.

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

I spoke with VR Bound co-founder, Daniel Colaianni about what he hopes the VR Awards would achieve for VR technology and he says, “The VR Awards exists to promote growth and achievement throughout the immersive industry by reinvesting in promoting strategic partnerships.” Leap MotionLeap Motion.

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SenseGlove review: a nice DK1 for force-feedback in VR

The Ghost Howls

The SenseGlove can apply a strong force-feedback to stop your fingers , to simulate a solid object in your hands, like a bottle, or it can just apply some resistance , to simulate a malleable material, like the one of an anti-stress ball. As a developer, I gave a look to their Unity SDK, that you can find on GitHub here.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years. The Virtuoso toolkit has been in development for several years, initially aimed towards military medical training and education by advancing medical simulation systems.

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So Meta: Spiraling Beyond the Point-and-Click with Tran;section

Leapmotion

First, the Leap Motion Controller can provide intuitive hand interactions, but not necessarily intuitive player movement controls. Second, the 3D environment motion flows in immersive VR often cause “simulator sickness” and negative game experience. First, too many 3D motion flows will cause simulator sickness.