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Introducing Holography as the Next Tech Milestone in Perfecting AR Glasses

ARPost

AR glasses could deliver an even more realistic and interactive experience with the aid of holography. This is the main theme of a recently published whitepaper “Holography: The Future of Augmented Reality Wearables” by a company specializing in computer-generated holography. What Exactly Is Holography? These are: 1.

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What are Holograms

CraneMorley

Back to Blog Page Holograms are three-dimensional images created using the technique of holography. Holography is based on the principle of interference of light waves. The development of holography and the creation of the first holograms is by Dennis Gabor, a Hungarian-British physicist. When were holograms created?

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Augmented Reality (AR) and Virtual Reality (VR) Displays: Emerging Technologies and Future…

ARVR

Emerging technologies like holography and lithography have greatly reshaped the AR/VR display systems. How Augmented Reality (AR) is Reshaping the Food Service Industry 3. Over the past decade, the concept of immersive displays was revisited and received a new round of excitement. Trending AR VR Articles: 1. ExpiCulture?—?Developing

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Dispelix: Revolutionizing Augmented Reality Glasses

XROM

Dispelix is trusted and visionary partner for the industry leaders in XR, enabling them to redefine the form, function, and feel of XR wearables. By overcoming the limitations of fixed focal planes, waveguide technology brings true 3D holography to AR/VR glasses, revolutionising the way users engage with digital content.

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RED’s Hydrogen One Smartphone Is “The World’s First Holographic Media Machine”

UploadVR Between Realities podcast

We just added holography and stereo 3D for good measure.” No one wants to drag around another piece of gear that has to be charged every day. Hydrogen opens the door to AR and VR with the one product that you carry with you all the time.

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Dean Takahashi's GamesBeat events are the type of events you want to skip work for. You may get to talk Rick And Morty with John Underkoffler.

Cats and VR

His company, Oblong Industries, was founded to move g-speak into the real world. Before founding Oblong, Underkoffler spent 15 years at MIT's Media Laboratory, working in holography, animation and visualization techniques, and building the I/O Bulb and Luminous Room Systems. We all of us every day feel that. We build starting there.

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Augmented Reality May Be The Future, But It Still Has Major Limitations

UploadVR Between Realities podcast

Our panelists included John Hanke, CEO of Niantic Labs and co-creator of Pokémon Go; Ralph Osterhout, CEO of Osterhout Design Group, maker of augmented reality glasses; and John Underkoffler, CEO of Oblong Industries, maker of the Mezzanine collaboration software and science advisor for the film Minority Report.