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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together.

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Unity Raises $181 Million Series C in Anticipation of VR/AR Growth

Road to VR

See Also: Unreal Engine and Unity to get NVIDIA’s New VR Rendering Tech. This correlates with mobile VR too; back in February, Oculus CEO Palmer Luckey said some 90% of the content available for Samsung’s Gear VR headset is built with Unity. Unity is also one of the leading engines used for desktop VR development today.

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Labrodex’s Sci-Fi RPG Shooter Hybrid ‘Scraper’ Already Has Its Own Prequel Novel

VRScout

He has been working with Unreal for 20 years and was part of the Paragon and Fortnite development teams. He was part of the design process for several of Unreal’s core features. I own an IT solutions and project staffing firm I started in New York City back in 1996. We reached out to Max and the timing was just right.

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The XR Week Peek (2023.03.27): Vive inside-out Tracker announced, Pico’s launch in the US delayed, and more!

The Ghost Howls

It seems to me a great piece of hardware. Epic also announced a few interesting things, like a tool to record facial animations for MetaHumans that run on an iPhone; and Fab, the Unreal version of the Unity Asset Store, where the developers can find many tools and multimedia elements put on sale.

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The VRScout Report – The Week in VR Review

VRScout

You can enjoy the full audio recording below: In this week’s VRScout Report, we discuss Oculus Story Studio’s Henry Emmy win, NASA training astronauts with virtual reality gloves, Snapchat flirting with augmented reality, HTC Vive trying to go wireless, and iPhone laying potential plans for VR/AR.

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity. We have been working in Unreal for a long time, and we’ve certainly built a team around that. Is there a cost difference between using Unity versus Unreal?

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The Jetset with Headsets: How XR Will Revolutionize Air Travel, with Neutral Digital’s Greg Caterer

XR for Business Podcast

We prefer the Unreal Engine to build all of our expenses of this kind. You mentioned Unreal Engine. There’s Unreal, and then there’s Unity. We have been working in Unreal for a long time, and we’ve certainly built a team around that. Is there a cost difference between using Unity versus Unreal?