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Spatial Beats: Apple VR, Google Poly & LBVR Hangs On

AR Insider

We are waiting and hoping and praying a white knight swoops in to rescue Poly like Microsoft rescued AltspaceVR in the VR winter of 2018. Currently, there is not a release date or price though the company mentioned that it plans to target various sectors such as cultural tourism and health industries. Not a good sign.

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How does Virtual Reality Work? The Ultimate Guide

XR Today - Virtual Reality

Some solutions even use accessories to deepen the immersion, such as haptic feedback systems and spatial audio. Some simulators even use haptic feedback to give you the feel of being in a vehicle. These technologies can create collaborative environments, like Microsoft Teams’ Immersive spaces, training simulations, and more.

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A WHITE PAPER AND SKILL GAP ANALYSIS OF EXPERIENTIAL TECHNOLOGIES IN INDIA (2024)

XROM

Moreover, XT is paving the way for remarkable advancements in sectors such as healthcare, travel, and tourism, offering experiential solutions that redefine our interaction with the digital world. These two sectors, with their distinct DNAs, require vastly diverse skill sets.

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Augmented Reality and Hearables: Where the Two Technologies Meet

ARPost

Companies are beginning to incorporate the technology into solutions across various industries, including healthcare, sports, education, tourism, and the automotive industry. Overall, augmented reality brings robust capabilities to solutions across multiple modalities — visual, auditory, haptic, somatosensory, and olfactory.

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The Ghost Howls’s VR Week Peek (2019.09.01): HoloLens 2 may come in September, Oculus may commercialize a multiplayer LBVR solution, HP Reverb is back and much more!

The Ghost Howls

(Image by Microsoft). According to Reuters, Microsoft’s executive vice president Harry Shum took the stage at the World Artificial Intelligence Conference in Shanghai and said that the HoloLens 2 will be released sometime in September of this year. HoloLens 2 could be put on sale on September. In any case, we will see.

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OSVR - a Look Ahead

VRGuy

We see goggles, motion trackers, haptics, eye trackers, motion chairs and body suits. The same is also true for input and output peripherals such as eye trackers and haptic devices. We see entertainment, therapy, home improvement, tourism, meditation, design and many other applications. What is common to all these devices?

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

We were talking about haptics, and how haptic vests and gloves can be used across enterprise for simulation of training, but also scent machines, and different spatial audio and things. I got the chance to use the Ultra Haptics, [which] is this device where it uses ultrasonic waves to give you the sense of touch.

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