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The XR Week Peek (2024.01.16): Apple prepares the launch of Vision Pro, Sony announces MR headset, and much more!

The Ghost Howls

Some first feedback starts arising from the early adopters, and Cix Liv has published on X that the device shows serious issues, like the fact that its virtual keyboard is hard to use (this does not surprise me… virtual keyboards without any haptics are hard to make). This does not mean that Google is not still committed to AR, though.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. FCC certifications are requested before releasing an electronic device in the US (to certify that it is safe to be used), so this is a clear sign that HTC is going to release a new headset soon.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

This is a period with many tech announcements: we had Meta telling about its Horizon OS, yesterday OpenAI unveiled the new GPT-4o, and today Google will hopefully unveil its Android XR operating system. Robust to handling objects: Hyperion offers superior hand tracking while holding an object in your hand, making it perfect for mixed reality.

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A Hands on Look at the State of Input in VR

VRScout

Two years ago, on the eve of consumer VR, we put together a piece laying out options consumers had to get their hands into VR. The devices at the time included: HTC Vive wands that shipped with the Vive headset. Google Daydream View plus 3DOF controller. Google Daydream Controller. Oculus Touch hand controllers.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,

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XR Year in Review: The Most Important Stories of 2023 and What They Mean for 2024

Road to VR

Instead a ‘look-and-tap’ system relying on eye and hand-tracking is the core input method, and by all accounts ( including mine ) it works very well. The headset has some wholly unique capabilities not seen on other consumer VR headsets, like eye-tracking, head-haptics, and adaptive triggers.

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The XR Week Peek (2022.05.23): New info on Apple glasses, Qualcomm glasses go wireless, and more!

The Ghost Howls

Google launches “Immersive Stream for AR”. Google has launched a new cloud service based on Stadia technology: dubbed “Immersive Stream for AR”, it lets you perform cloud rendering for augmented reality applications for mobile phones. Youtuber Cai VR has made its own haptic vest for VRChat. Learn more. Learn more. Learn more.

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