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AWE Day 3: The Most Wholesome Day in the History of XR Technology

ARPost

The third day of AWE 2020 may go down in history as the most wholesome day in the history of XR technology. There were also huge announcements from Unity, HP, Microsoft, and others. Ethics and Inclusion in XR Technology. For example, how does someone with Parkinson’s navigate gesture controls? Let’s jump in.

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ManoMotion Introduces Apple ARKit Hand Gesture Support

VRScout

Developers will soon be able to integrate hand gesture control into their projects on the ARKit platform, no extra hardware needed. So you think the technology would be slowing down as we start to wrap up this year, right? ManoMotion will support Unity iOS initially with Native iOS integration coming in a later update.

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Competition in MR Glasses Market to Heat Up With PhotonLens

ARPost

The philosophy behind PhotonLens is to make everyday consumers’ lives more fun, enriching, and healthier with XR technology.”. The glasses themselves are similar to other models in the space or coming soon, though they will also be compatible with PhotonLens controllers and software. What We Know About the Photon MR Glasses.

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ManoMotion Brings Hand Gesture Input to Apple’s ARKit

Road to VR

ManoMotion, a computer-vision and machine learning company, today announced they’re integrated their company’s smartphone-based gesture control with Apple’s augmented reality developer tool ARKit , making it possible to bring basic hand-tracking into AR with only the use of the smartphone’s onboard processors and camera.

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Litho’s Futuristic AR Controller now Available for $200

Peter Graham

Earlier this year British startup Litho revealed its hardware idea for controlling and manipulating digital objects in the real world, an elegant device which sits between your index and middle fingers. The current model is designed purely for developers at the moment, more accurately creators who use Unity.

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Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content.

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Meta Quest 3 and Apple Vision Pro: A Tale of Two Headsets

ARPost

Developers with early access include JigSpace , and the headset’s software is compatible with Unity. Meta, on the other hand, has been experimenting with inputs like voice and gesture controls since the Quest 2, but is by no means ditching the controllers. Apple Vision Pro starts at $3,499.”

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