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5 Talks You Won’t Want to Miss at VRDC This Week

UploadVR Between Realities podcast

We’re going to be at the show and will have plenty to report on, but in the meantime there’s a busy schedule of talks and workshops for you to study. Applications of Eye Tracking in Virtual Reality. Eye-tracking is a hot topic in VR right now, as it’s essential to the future of the technology.

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The White House on the AI Revolution: Policy, Privacy, & GPUs

Road to VR

Artificial Intelligence has the potential to disrupt so many different dimensions of our society that the White House Office of Science & Technology Policy recently announced a series of four public workshops to look at some of the possible impacts of AI. I interviewed the White House Deputy U.S.

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Top XR Providers for Arts & Entertainment Market Map in 2023

XR Today - Mixed Reality tag

The solution also includes a simple and robust system architecture which doesn’t rely on eye-tracking technologies. The company’s core solution, the VR Builder, is a platform intended to save businesses time and money when developing immersive content using Unity technologies.

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The XR Week Peek (2022.04.04): Meta Quest Gaming Showcase is back, Mojo Vision is “feature complete”, and more!

The Ghost Howls

edge detection); Eye-tracking sensors (accelerometer, gyroscope, magnetometer); A battery system ; A 5Ghz radio communication antenna to make the lens communicate with an external unit; An ARM0 processor , that acts as a “traffic cop” for the data. Unity talked about PlayStation VR 2 at GDC. Join AWE WebAR Workshop.

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IGS 2022 Miami: XR Today Expert Round Table

XR Today - Mixed Reality tag

The event also kicked off a series of stellar keynote speeches, workshops, product demos, and other feature presentations for the global tech industry. Such platforms provided live data for face tracking, including facial expressions, eye movement, and other features.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And we’ve done countless workshops now, we’ve done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And we’ve done countless workshops now, we’ve done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?