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Sony Secures Tobii Eye-Tracking for PSVR 2

XR Today - Virtual Reality

Last Friday, Sony Interactive Entertainment, the hardware vendor behind the famous PlayStation gaming console brand, announced a technology partnership with eye-tracking provider Tobii for the Japanese firm’s sophomore virtual reality (VR) gaming headset. Sony’s Metaverse.

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From Brain-Computer Interfaces To Digital Humans: How These Technologies Are Bringing Us Closer To The Metaverse

VRScout

As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces. Eye-Tracking . Brain-Computer Interfaces.

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The XR Week Peek (2022.07.04): Big tech companies perform budget cuts, Mojo tests its smart contact lens in-eye, and more!

The Ghost Howls

PSVR 2 will have eye-tracking from Tobii and maybe a detachable cable. First of all, its eye-tracking technology will be provided by Tobii , one of the market leaders in the field. More info (Tobii will provide eye tracking to PSVR 2) More info (PSVR 2 cable is detachable) More info (First PSVR 2 picture in the wild?—?Road

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Sony Patents Blockchain System amid PSVR2 Release

XR Today - Mixed Reality tag

The device also contains immersive haptic feedback technology in the headset and its accompanying Duelsense controllers. Additionally, in July, Sony teamed up with Tobii to integrate eye-tracking systems allowing for hands-free navigation and input.

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The XR Week Peek (2022.02.28): PSVR 2 revealed, Meta working on AI and 5G, and more!

The Ghost Howls

Feature-wise, it is more or less as we expected it to be, with four cameras for inside-out tracking, haptic feedback, IPD adjustment , eye-tracking, HDR display. Project Cambria may feature facial haptics. This would be very intriguing: I have tried haptic feedback on the face, and I’ve found it cool.

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The Mixed Reality Headset Trends to Watch in 2024

XR Today - Mixed Reality tag

With hand-tracking, eye-tracking, and body movement-tracking tools, users can interact with content using natural gestures. However, there’s also a growing interest in haptic technology and the ability to bring a natural sense of touch to interactions with digital content.

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MR Headsets Expert Roundtable

XR Today - Mixed Reality tag

Frame-based sensors, which traditionally power hand and/or eye tracking on these headsets, tend to drain batteries, so they can’t be used for hours on end. Our computer vision and machine learning models allow hand tracking to run on the same cameras used for SLAM and controller tracking, significantly reducing integration costs.