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Oculus Job Listing Points to Eye-tracking in ‘next gen AR/VR products’

Road to VR

Oculus seems to be on a bit of a hiring spree as of late; its parent company Facebook is advertising over 400 positions dealing with AR/VR via its job portal at the moment. ” We knew Oculus was working on their own eye-tracking solution for a while now. Why is Eye-tracking Important? Foveated displays.

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The PlayStation VR2 Might Feature A Game-Changing Display

VRScout

Sony’s next VR device is shaping up to be a game-changer. According to a report by Ross Young, CEO of Display Supply Chain Consultants (DSCC), the PlayStation 2 will feature a display density of 800 PPI (pixels per inch) per eye. Image Credit: Sony. ″ 1920 x 1080 with 386 PPI in the PSVR for both eyes.

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Report: Next-gen PSVR to Focus on AAA & Hybrid Games Like ‘Resident Evil 7’ & ‘No Man’s Sky’

Road to VR

The next-gen PSVR is said to include: 4.1MP (2,000 × 2,040) per-eye resolution OLED. Eye-tracking capable of foveated rendering. Inside-out tracking. This, along with the following information, was supposedly released yesterday at a virtual summit for prospective game developers. IPD adjustment dial.

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29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.

AllThingsVR

29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to Virtual Reality Kojima, 29, is convinced the technology will become commonplace in VR devices. That also explains why others are getting into the game, from Eyefluence, backed by LeapPad founder Jim Marggraff, to Eye Tribe, which makes a desktop eye-tracker for $200.

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Editorial: This VR cycle may take more time than expected

The Ghost Howls

There was (and still is) quite a good hype for these headsets, exactly as there was hype for what was Oculus Santa Cruz, the codename of the Oculus Quest. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2. This information shows us that Apple is playing a long-term game.

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The XR Week Peek (2024.03.12): Apple aims at a $1500 Vision device, Plutosphere shuts down, and more

The Ghost Howls

Apple wants to reduce the price of the display by a 50% factor and is also trying to have other suppliers of displays beyond Sony (e.g. The service offered users the possibility of playing PCVR games on their Quest via cloud streaming, paying a price between $1 and $3 per hour. BOE or SeeYa) to increase production.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).

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