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HTC Announces Vive Flow, a Compact VR Headset Focused on Casual Entertainment & Wellbeing

Road to VR

HTC today announced Vive Flow, its latest standalone VR headset. While the company just recently released the enterprise-focused Vive Focus 3, the Vive Flow aims for the consumer market with a compact size and feature-set that HTC has designed around casual entertainment and wellbeing apps. Image courtesy HTC.

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First look at HTC Vive Sync

Hypergrid Business

(Image courtesy HTC Vive.). Yesterday afternoon, I got a preview of the new HCT Vive Sync virtual meeting platform from HTC Vive, and it’s the best one I’ve seen yet — and I have seen a lot of these platforms. — HTC VIVE (@htcvive) April 30, 2020. Image courtesy HTC Vive.). VIVE Focus Plus.

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Watch: Tobii Tease Unnervingly Effective Vive Eye-Tracked VR Demo Ahead of GDC

Road to VR

We wrote just today that eye-tracking used inside virtual reality headsets, used to detect the gaze of the user, could play an extremely important part in making more realistic VR scenes at higher resolutions possible through the use of foveated rendering, but eye-tracking has important implications for a more human aspect of virtual reality.

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XR Today’s Guide to Stopping VR Motion Sickness

XR Today - Mixed Reality tag

VRCs avoid sickness by reviewing refresh rates, head-tracked graphics, render scaling, headset positional tracking, multiple locomotion styles, and head-tracked user interfaces (UI). Immersive hardware providers like HTC , Lenovo , and Qualcomm offer 5G-ready hardware which does not interrupt workplace operations.

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Apple Vision Pro: Specification Breakdown

XR Today - Augmented Reality tag

Although the XR device market is competitive, many hardware providers such as Meta, Pico, and HTC distribute powerful MR/AR products, which could lead users into a fierce debate over which device is worth the investment. The HTC Vive XR Elite also provides a competitive and lightweight option.

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The Mage’s Tale Review: A VR Dungeon Crawl RPG 30 Years In The Making

UploadVR Between Realities podcast

Most of the attacks in the game are handled by targeting an enemy with your head-tracked crosshair onscreen and then letting loose the spell using one of your hands. For example, would you like to shoot a giant purple fireball that seeks out enemies once it leaves your hand? You can see an example in the screenshot above.

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Microsoft May Leapfrog Facebook and Google in VR With HoloLens Tracking

UploadVR Between Realities podcast

Head tracking is an essential part of all mixed reality technology, both VR and AR, and the so-called inside-out variety in a VR headset makes set up dramatically easier. An example of the Windows Holographic user interface. This is not the case with the headsets on the way from Microsoft’s partners.

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