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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. This is so sad. I guess you will all hear more news on this side in the upcoming weeks.

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The VRScout Report – The Week in VR Review

VRScout

The Seebright SDK also supports Unity and Unreal engines and is compatible with both iOS and Android. If you haven’t yet had the pleasure of experiencing the HTC Vive’s roomscale virtual experience, you should check the Microsoft, Game Stop, or Micro Center location closest to you! Facebook Enables Native 360 Photos.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We started the year strong, receiving the Lumiere Technology Award in January, alongside companies like Disney and Microsoft. Weeks later, we traveled to Park City, Utah to debut our HaptX Glove prototype at the 2018 Sundance Film Festival. At HaptX, our team is celebrating a milestone-filled 2018. We also demoed to astronauts at NASA.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

This could actually be quite beneficial for Meta, Microsoft, and Magic Leap. Further use cases will span media and entertainment, games, collaboration and design, in addition to education, training, learning and development. When you look at past technology that didn’t quite take off, it was because there wasn’t enough competition.

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Who Will Own the Metaverse?

AR Insider

In his 1984 classic Neuromancer, characters entered a virtual reality world called “the matrix” (inspiration for the 1999 film of the same name by the Wachowskis). Augmented vision is commonplace in futuristic films, from Minority Report to Iron Man. In another scenario, we may see game engines dominant, like Unity or Unreal.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.

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A 2020 XR Year-In-Review, with MetaVRse' Alan & Julie Smithson, and Alex Colgan

XR for Business Podcast

Yeah, it's been an exciting year just in change of educating and learning. But let's dive into education, which is a huge piece that I've been a part of in understanding, just like every other parent watching their kids go through the challenges of what's going on in your own household. So education has got a lot of challenges.