July, 2023

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Sphere In Vegas Will Feature Multi-Sensory Experiences

VRScout

The futuristic structure features 10,000 immersive chairs powered by an infrasound haptic system. Madison Square Garden Entertainment Corp. recently unveiled Sphere, a “next-generation” entertainment venue packed with an impressive variety of multi-sensory 4D technologies designed to immerse audiences in a number of captivating experiences.

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4 Ways Gen-Z Can Learn Life Skills with AR

AR Insider

Advances in tech often present new learning opportunities for younger generations. And that's currently the case with Generation Z. Can AR help them learn essential skills? This post appeared first on AR Insider.

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Apple Vision Pro: A Catalyst for the Growth of the XR Industry

ARPost

Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. This immersive technology (coined “spatial computing” by Apple), which encompasses virtual reality, augmented reality, and mixed reality, is set to experience a significant boost from Apple’s entry into the field.

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Former Oculus CTO Reviews Bigscreen Beyond: “like a prop for a futuristic movie”

Road to VR

John Carmack, legendary programmer and former CTO of Oculus, is known for giving his unfiltered thoughts on almost every aspect of the XR industry. While he departed Meta in December , concluding his “decade in VR,” Carmack is still very interested in the medium, as he recently went hands-on with one of the latest PC VR headsets to hit the scene, the slim and light Bigscreen Beyond.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Ultraleap Leap Motion Controller 2 Unboxing

The Ghost Howls

A few weeks ago, Ultraleap announced the Leap Motion Controller 2 , the successor of that Leap Motion Controller that got much recognition from makers and research centers. This week, I received a sample of it and I opened its box. I have not had the occasion to test thoroughly the device yet, but since I saw a bit of radio silence about it on the main VR outlets, I wanted to share with you some early photos and videos.

More Trending

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The Minnesota Twins Add AR Statistics To Their Stadium

VRScout

New shared AR games have also been announced. The Minnesota Twins baseball team is expanding its collaboration with smartphone-based augmented reality (AR) platform ARound to bring AR-powered statistics and new AR mini-games to Target Field in Minneapolis, Minnesota, according to an official release. The partnership was originally announced back in 2022.

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3 Ways VR Joins the Product Marketing Mix

AR Insider

VR's spatial cousin, AR, continues to make waves as a marketing tool, including virtual product try-ons. But VR is increasingly signaling value in accomplishing a similar end. We examine the evidence. This post appeared first on AR Insider.

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Unveiling the Future of Driving: Mercedes-Benz Vision One-Eleven Concept Car Uses Magic Leap 2

ARPost

The German luxury automaker Mercedes-Benz recently introduced its Vision One-Eleven concept car the Vision One-Eleven. On top of incorporating sustainability with its electric motor engine alongside a dynamic redesign, Vision-One Eleven uses Magic Leap 2 AR glasses for a more immersive car experience. This approach reflects Mercedes-Benz’s commitment to creating better cars that provide the best possible driving experience to consumers while accommodating concerns about sustainable driving and

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SteamVR Now Supports Automatic Controller Binding, Making Weird VR Controllers a Little Less Weird

Road to VR

Valve released its 1.26 update to SteamVR, which ought to make it easier to play any VR game using any type of motion controller thanks to automatic controller binding. The company initially released a Compatibility Mode in its 1.24 update back in August 2022 which let games initially targeted towards specific controller types essentially be accessible to all controllers.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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The XR Week Peek (2023.07.18): Roblox is coming to Quest, Google has an unclear XR vision, and more!

The Ghost Howls

It is summer and usually nothing relevant in tech happens in this period, but actually, there have been quite a few relevant pieces of XR news this week. So, while I’m melting like Terminator in the hot lava (sorry for the spoiler of Terminator 2, but if you haven’t watched the movie yet, you deserve it), here I am summarizing these topics for you, so you are sure to not lose the most important things that have happened in XR!

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Quest Users Can Now Join Zoom Pro Meetings From VR Via Horizon Workrooms

Upload VR

Horizon Workrooms now supports joining paid Zoom meetings. Workrooms is Meta's collaborative productivity app for Quest 2 and Quest Pro. It lets you view your keyboard and PC monitor inside VR to share your screen with teammates as Meta Avatars in a virtual meeting room. You can also write on a virtual whiteboard and place virtual sticky notes. The Zoom partnership was announced almost two years ago , and has now finally shipped this week.

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This 18K Gold Apple Vision Pro Costs Almost $40K

VRScout

According to the manufacturer, only 24 of these extravagant headsets will be made available. During Apple’s 2023 WWDC, the company finally unveiled Vision Pro , a high-end mixed reality headset that could provide a big consumerism boost for augmented reality (AR) and VR technology. That said, the device comes with an expensive price tag of $3,500.

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Can Google Build an ‘Internet of Places?’

AR Insider

Local search represents a sizable portion of Google’s revenue. This is because local modifiers like "near me" are strong user intent signals. How does this drive Google's geolocal AR ambitions? This post appeared first on AR Insider.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Rethinking Digital Twins

ARPost

The idea of digital twins has been conceptually important to immersive technology and related ideas like the metaverse for some time – not to mention their practical employment, particularly in enterprise. However, the term doesn’t, or hasn’t, necessarily meant what it sounds like and the actual technology has so far had only limited usefulness for spatial computing.

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HTC Quietly Retires Vive Cosmos in the US

Road to VR

After being out of stock for months, HTC quietly removed the US-facing product page for Vive Cosmos, its modular PC VR headset released in 2019. The discrepancy was first discovered by Reddit user ‘Kody1996’, who wondered why the Vive Cosmos product page was missing. “I am afraid the VIVE Cosmos headset has been discontinued in the US.

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This Week In XR: Text To Episode GenAI, Futureverse Raises $54 Million, Apple GPT

Charlie Fink

What may seem bad for writers, paradoxically may give them more power than they have ever had before.

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Zero Caliber Update Adds Crossplay PvP & Modding This Month

Upload VR

XReal Games will release a big Zero Caliber update later this month, implementing official modding support and crossplay PvP. Available on July 20, XReal Games previously confirmed its plans during a hefty update in March, which added three new maps, upgraded visuals and more. This latest patch introduces crossplay PvP between Meta Quest and Steam. Official mod support for PvP maps, solo and co-op missions will also be available on both platforms through mod.io.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The VR Open Launches In The Metaverse This Month

VRScout

Compete for a trophy and tickets to the actual 152nd Open in 2024. Last week, The R&A and Golf 5 announced The VR Open at Royal Liverpool, a virtual event based on the prestigious golf tournament. Players can log in to Golf 5 via their Meta Quest, PC VR, or Pico headset and compete in a series of qualifying events, just like the real competition.

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Where Do Snap Spectacles Fit in the AR Landscape?

AR Insider

In the last installment of this series, we reviewed Magic Leap 2 from a hardware perspective, as well as its market positioning. Now we switch gears to do the same thing for a different AR headset: Snap Spectacles This post appeared first on AR Insider.

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“The Future of Business Travel” Report by Booking.com Gives Metaverse Predictions

ARPost

The metaverse can be summed up as the augmented world. So, naturally, it has implications for travel. How and when people travel may both seriously change as spatial communication and digital twins make some kinds of travel less likely, while AR and automation reimagine the travel that we do engage in. A report by Booking.com for Business , titled “The Future of Business Travel” explores the next 30 years of travel.

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Report: Samsung Delays XR Headset Due to Stiff Competition from Apple Vision Pro

Road to VR

Samsung’s upcoming XR headset, which is meant to compete with Apple Vision Pro, has been delayed by “one to two quarters” from its reported early 2024 release target, according to an SBS Biz (Korean) report. Samsung announced in February it was developing an XR headset in partnership with Qualcomm and Google , the former supplying the device’s chipset and the latter the headset’s operating system.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Hyper-Reality, The Art Of Designing Impossible Experiences

Charlie Fink

Curtis Hickman, former Chief Creative Officer of the VOID, has written the book on mixed reality experience design.

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John Carmack Reviewed Bigscreen Beyond - Here's What He Thinks

Upload VR

John Carmack gave a succinct review of Bigscreen Beyond. Beyond is an ultra-compact and ultra-light SteamVR headset designed to enable truly comfortable long duration PC-based VR sessions. The key drivers of its tiny size and light weight are the use of OLED microdisplays and the fact that each unit is customized for the buyer's face and eyes instead of being adjustable, based on an iPhone 3D face scan.

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Apple Launches Environmental AR Experience For iPad

VRScout

Create your own unique plants and share them with artists across the world. Yesterday, Apple revealed Deep Field , an immersive augmented reality (AR) art app powered by iPad and Apple Pencil. Developed by Australian artists and creative technologists Tin Nguyen and Edward Cutting of Tin&Ed, the interactive experience tasks you with creating your own unique flora and fauna using a variety of colors, shapes, and textures.

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AR Briefs, Episode 68: Google Lens Blends AR & AI

AR Insider

Visual search – a.k.a. captions for the real world – represents the convergence of AI and AR. This is the topic of a recent ARtillery Intelligence report and the focus of the latest episode of ARtillery Briefs. This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly