Fri.Nov 01, 2019

article thumbnail

Every Room Tells A Story In The Walking Dead: Saints & Sinners

VRScout

A new behind-the-scenes look at Skydance Interactive’s upcoming VR game shows a meticulously-crafted post-apocalypse New Orleans. Arriving on headsets January 2020, Skydance Interactive’s The Walking Dead: Saints & Sinners is shaping up to be one of the biggest VR releases of next year, offering players a rich, complex RPG experience during which they’ll go head-to-head with not only walkers, but other humans as well.

Oculus 193
article thumbnail

The AR Show: Where Do AR and VR Work?

AR Insider

This article features the latest episode of The AR Show. Based on a new collaboration, episode coverage now joins AR Insider’s editorial flow including narrative insights and audio. See past and future episodes here or subscribe. In the circa-2016 peak of the XR hype cycle, the common sentiment was that it will “change everything.” But it turns out that’s not the case.

AR 150
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Black Friday Deal Brings Oculus Rift S to $350

Road to VR

Oculus Rift S, the company’s mid-generation hardware update to the Rift platform, only just launched a few months ago, but it’s already getting its first discount this upcoming Black Friday. Lenovo has published its 2019 Black Friday ad , and to our surprise it’s knocking $50 off the $400 Oculus Rift S. It’s very likely that we’ll also see the same deal replicated elsewhere, including Oculus’ own online store and a host of official retailers such as Best Buy,

Oculus 164
article thumbnail

This Week In XR: PTC Acquires Onshape, Snap Intros 3D Painting

Charlie Fink

With this acquisition, PTC has a unique opportunity to corner the market on digital twins in the industrial landscape.

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Magic Leap Releases Toolkit With Pre-built Components for Easier AR Development

Road to VR

Magic Leap has released a new set of development components in a ‘Magic Leap Toolkit’ (MLTK) which includes a slew of pre-built tools which aim to make it easier for creators to bring their AR vision to life without needing to re-think the basics. The MLTK, available now for developers working in Unity , offers up a range of pre-built tools which take some of the heavy lifting out of building AR apps for the Magic Leap headset.

More Trending

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

Ask someone with enough experience with 360 filmmaking (like Alan), and they’ll tell you — it’s not always been a user-friendly undertaking. From exporting to editing, making great 360 content could definitely be a chore. Insta360 Marketing Director Michael Shabun visits the podcast to explain how their products try to make the process seamless for all 360 filmmakers.

article thumbnail

PlayStation VR’s Golem Delayed Again (but only by a week)

Peter Graham

Just like night follows day, Highwire Games’ PlayStation VR exclusive Golem has been delayed once again (right after VRFocus’ VR Game Launch Roundup went live). Perp Games made the announcement today but luckily gamers keen on finally seeing this title come to market won’t have too long to wait, as it’ll still be this month.

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

Ask someone with enough experience with 360 filmmaking (like Alan), and they’ll tell you — it’s not always been a user-friendly undertaking. From exporting to editing, making great 360 content could definitely be a chore. Insta360 Marketing Director Michael Shabun visits the podcast to explain how their products try to make the process seamless for all 360 filmmakers.

article thumbnail

Pimax Begins Pre-Order Campaign for Vision 8K Headsets

Peter Graham

For consumers after a virtual reality (VR) headset with a really wide field of view (FoV) choice is very limited, in fact, there’s only really one on the market, and that’s Pimax. Having previously released the 5K Plus, 5K OLED, and 8K head-mounted displays (HMD) with a 200-degree FoV, the company is now preparing to launch its next-generation, two devices called Vision 8K X and Vision 8K PLUS.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

New Oculus Social Tools Will Help VR Feel More Like a Place, Less Like a Game

Road to VR

Social and Multiplayer VR can be incredibly compelling, but the process of actually ‘finding’ your friends in VR is still a clunky and often frustrating process. Oculus is developing a new set of social and multiplayer tools which stand to make it much easier to directly connect with friends by treating games and apps more like actual places.

Tools 151
article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

Ask someone with enough experience with 360 filmmaking (like Alan), and they'll tell you -- it's not always been a user-friendly undertaking. From exporting to editing, making great 360 content could definitely be a chore. Insta360 Marketing Director Michael Shabun visits the podcast to explain how their products try to make the process seamless for all 360 filmmakers.

article thumbnail

VR Game Review: OhShape Has Satisfying Rhythm & Obstacles

ARPost

OhShape , previously called OnShape , is an early access rhythm VR game by Odders Lab. The HTC Vive and Oculus Rift title fuses dance choreography with skillfully posing through carved out walls. For comparison, google the humorous show “Hole in the Wall” or think of it as “American Ninja Warrior” for pop ’n’ lock dance moves with walls. Embodiment.

Gaming 200
article thumbnail

New Trailer Goes Behind the Scenes of The Walking Dead: Saints & Sinners

Peter Graham

Hopefully, zombie fans still love The Walking Dead as not one but two virtual reality (VR) titles are coming soon. Survios is currently working on The Walking Dead Onslaught while Skydance Interactive is currently producing The Walking Dead: Saints & Sinners. The latter received updated details last month and today the studio has released a behind-the-scenes video showcasing the setting, New Orleans. .

article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.