Tue.Apr 18, 2017

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Google Earth VR Adds Search and Oculus Rift Support

VRScout

VR’s killer app just got a major update. It was six months ago when Google launched a VR version of Google Earth for the HTC Vive. And still to this day, Google Earth VR remains one of the best, if not the best, app experiences available in VR. An app with such a mass appeal like Google’s Tilt Brush, Earth VR lets you visit locations around the world in 3D.

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Facebook Launches Social VR App ‘Facebook Spaces’ in Beta for Rift

Road to VR

On stage at Facebook’s F8 conference this morning, CEO Mark Zuckerberg confirmed that the company will today launch their first social VR application. Back in October, Facebook Social VR Product Manager Mike Booth said that the company intended to launch their social VR application “as soon as possible” and it seems he wasn’t joking.

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Facebook Doubles Down on Social VR with Spaces—Now in Beta

VRScout

During Facebook’s annual F8 developer conference , Head of Social VR Rachel Franklin took the stage to show off the company’s latest efforts to make VR more social. Now Facebook friends can join you in VR in the Rift with Facebook Spaces. The new VR app takes some of the best social features of Facebook and brings them into your VR space, letting you spend time with friends and family like you’re really there.

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Report: Lenovo’s Windows MR/VR Headset to Launch Mid-August or Earlier

Road to VR

One of the first in a line of Windows Holographic powered immersive devices, Lenovo’s first mixed reality headset will be here in time for US “back to school”, according to Lenovo’s North America VP of Consumer Products Mike Abary. Windows Holographic, a set of APIs integrated into Microsoft’s Windows 10 operating system, was first touted by the computing giant during the company’s surprise reveal of their augmented reality headset, the HoloLens.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Facebook Figured it Out: VR’s Real Killer App is Friends

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Industry 273

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Google Earth VR Now Officially Supports Oculus Rift With Touch, Adds Quick Search

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Facebook Launches New Camera Tools as a Foundation for Advanced Augmented Reality

Road to VR

F8, Facebook’s yearly developer conference, is here again for a two-day info blast from the world’s biggest social platform. Founder and CEO Mark Zuckerberg took the stage today during the keynote address to announce a new initiative that will bring about the beginnings of the company’s augmented reality (AR) platform, an “open platform” called Camera Effects that he says will form the basis of Facebook’s AR future.

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Subdream Studios launches its debut VR title, Mega Overload.

Cats and VR

Subdream Studios, launched its debut VR title, Mega Overload. Bringing the best of retro arcade action to Virtual Reality, Mega Overload enables players to blast their way through the Mega Bots in an endless wave shooter. Each player wields dual blasters and shoots a variety of mischievous MegaBots, each with unique attacks, defenses, and flight patterns, in their quest to the top of the leaderboard.

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Watch: Video Calling, 3D Drawing, and Shared Experiences Inside Facebook’s Social VR App

Road to VR

Oculus says that Facebook’s newly released social VR app, Facebook Spaces , “takes some of the best features of Facebook and brings them into your VR space,” but it also lets you do new things that you could never do on Facebook before. These three videos show some of Facebook Spaces’ most interesting features. Facebook Spaces launched in beta today for the Oculus Rift and Touch.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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F8 2017: Facebook Launches Beta For Augmented Reality Platform Today

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Out on Oculus VR now, Facebook Spaces is a virtual social life

Slashgear

Facebook Spaces is launching today on Oculus VR, a virtual social network for avatars automatically created from your photos and galleries of your friends. The next step in the social site’s embrace of virtual reality, it’s effectively a live VR conference call – though clearly billed as something a lot more fun than that. Importantly, Facebook is making the barrier … Continue reading.

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F8 2017: Facebook’s Social VR Spaces Will ‘Ideally’ Support Non-Oculus Platforms Including Vive

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Weekly Funding & People Roundup: TheWaveVR Raises $4M, Pluto.

AllThingsVR

Weekly Funding & People Roundup: TheWaveVR Raises $4M, Pluto VR raises $13.9M, Avegant Raises $13.7, Magic Leap acquires FuzzyCube Software 1) TheWaveVR has released the beta version of its social VR music platform on the Steam Early Access on the PC. The company has also raised $4 million in a new round of funding led by Upfront Ventures. The Austin, Texas-based startup has created a social VR music platform where performers can create music while wearing a HTC Vive or Oculus Rift headset and

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Ex-Lytro Leaders Reveal Light Field Lab Aiming For Glasses-Free Display

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Industry 174
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New Approach to Virtual Reality Shocks You Into Believing Walls.

AllThingsVR

New Approach to Virtual Reality Shocks You Into Believing Walls Are Real Haptic feedback remains one of virtual reality’s greatest challenges—the recent headsets do a decent job of tricking our eyes into believing we’re somewhere else, but that illusion usually shatters when you try to reach out and touch something. A team of researchers from Germany’s Hasso-Plattner Institute is trying to change that.

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Review: 2017 Gear VR And Galaxy S8 Are The Best Mobile VR Combo

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Gear VR Controller Review

Road to VR

Sometimes a good idea is a good idea, even if your competitor had it first. Well over two years since the first Gear VR headset was launched (but just a few months after Google’s Daydream VR headset launched) Samsung is launching a motion controller for Gear VR which adds a new layer of interactivity and brings the headset’s input scheme in line with Daydream.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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F8 2017: Facebook Spaces Is Company’s Social VR Platform, Launched In Beta

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Industry 169
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F8 2017: Facebook Launches Augmented Reality Camera Platform

VRScout

“We’re making the camera the first augmented reality platform.” Facebook’s annual F8 developer conference kicked off today with Mark Zuckerberg taking the stage and announcing the company’s latest efforts in augmented reality. “Augmented reality is going to help us mix the digital and physical together and that’s why it’s such an important trend,” said Zuckerberg.

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360 Camera Analysis: How To Get The Best Bang For Your Buck

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Intel in Trouble? Cancels Intel Developer Forum After 20 Years

VRWorld

Intel Developer Forum i.e. IDF traditionally was an event that ends the summer break and opens new opportunities to do business. However, over the past couple of years we’ve heard numerous stories that the company is charging too much for the exhibit space, and does not know where the focus is. At the same time, its public arms – Public Relations (PR) and Investor Relations (IR) departments started to retreat into themselves, becoming more and more unavailable to the members of media

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Snapchat Introduces World Lenses To Augment Views Of Anything

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AMD Launches Polaris Refresh, Wants to Make World VR Ready

VRWorld

After a series of leaks, AMD finally launched a refresh – or a rebrand – or their Polaris GPU product family. Some minor tweaks enabled Polaris 10 became Polaris 20, and so on, and so forth. The products launching today are Radeon RX 550, 560, 570 and 580. As AMD states, the new line-up is designed to further reduce the barrier of entry to VR capable i.e. “VR Ready” hardware, enable performance at higher resolutions such as 2560×1440 or 3440×1440 etc.

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F8 2017: Watch The Facebook Developer Conference Keynote Livestream Right Here

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Farpoint Goes Gold And Gets Thrilling New Story Trailer

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How Digital Transformation will Bend the Curve of the Linear Economy Toward the Circular

Speaker: Bruce Armstrong Taylor, Co-Founder & Managing Director of SmartNations Foundation, Jimmy Jia, Venture Partner at Pi Labs, Fabienne Durand, Senior Advisor to the SmartNations Foundation, & Roger Strukhoff, Executive Director of the Tau Institute

The Climate 4.0 Economy. Climate change is here. We see it in many ways already. Weather catastrophes: Texas freezing over, the wildfires of California, the increasingly unpredictable violence and frequency of hurricanes, the rapid melting and disappearance of polar ice caps. Much more evidence all around us. What can we do in our corporate organizations, in our homes and communities, to change the current course?