Wed.Jan 29, 2020

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Tavern Tales Is Bringing VR Dungeons & Dragons To The Oculus Quest

VRScout

Drop your ten-sided dice and go sign up for the closed beta. Despite the visually breathtaking graphics and captivating sound offered by modern video games, sometimes you just can’t beat a good old fashioned board game. Perhaps it’s something about being in the same room as your fellow players or letting your imagination do the work as opposed to a program, but there’s just something extra special about rolling dice and moving a figure across a cardboard mat.

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Hello WebXR review: a nice showcase of WebVR for developers and newbies

The Ghost Howls

To celebrate the release of WebXR API 1.0, Mozilla has released an experience called “Hello WebXR” , that should serve to introduce newbies to VR, showing them basic VR interactions and capabilities. I have tried it, and I want to let you know my impressions with it. Video review. You can watch my full hands-on, plus my opinion on it, by watching the below Youtube Video.

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Could the 2020s Be the Decade When AR Glasses Replace the Smartphone?

ARPost

AR glasses are expected to be the next most trending pieces of tech in infotainment over the next decade. The nature of AR technology gives us the ability to experience and create exciting new opportunities, dramatically impacting the way we interact and communicate with one another, giving birth to new applications and hardware. Still, one of the main issues for tech giants to consider before AR glasses are adopted and accepted widely is that they should be unobtrusive and work perfectly withou

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Pinterest’s New AR Feature Lets You ‘Try On’ Makeup Pins

VRScout

Pinterest joins the ranks of Snapchat, Facebook, and Instagram with its new “Try On” mode. Pinterest, the popular social media platform that lets its 320 million active users worldwide everything from pin meatball recipes to the latest make-up tricks, has launched a new feature called Try On that lets you literally “try on” the latest new fashion trends using AR.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Analysis: Monthly-connected VR Headsets on Steam Reach Record High of 1.3 Million

Road to VR

Valve’s monthly Steam Survey has long offered useful insight into the share of VR headsets in use on Steam. But the figures provided are relative to the non-static Steam population, which obfuscates the actual adoption trend of VR headsets on the platform. To demystify the data, Road to VR has developed a proprietary model which derives actual headset counts by correcting for Steam’s changing population.

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‘Beat Saber’ Gets 3 New Free Songs from Japanese EDM Artist Camellia

Road to VR

The block-slashing rhythm game is at it again: Beat Saber (2019) just got three new songs from Japanese electronic dance music artist Camellia , available today on all supported platforms. Although the studio has been mostly cutting deals to secure paid content from the likes of Green Day, Panic at the Disco!, and Imagine Dragons, it’s good to see that the game is still getting free tracks on the regular, and also supporting both independent and lesser-known artists.

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AR Leaders Join the ‘Four-Comma Club’

AR Insider

“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. Russ Hanneman, the obnoxious angel investor in HBO’s Silicon Valley, spends most of the show trying to stay within the “Three-Comma Club.

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PSVR Team Shooter ‘Firewall Zero Hour’ Comes to PS Plus Members for Free in February

Road to VR

Firewall Zero Hour (2018) , the tactical team shooter for PSVR, is headed to PS Plus members for free next month. The 4v4 team shooter arrives alongside Bioshock: The Collection and The Sims 4 as February’s free games. Like all free PS Plus games, the whole lot is entirely free to keep forever as long as you download them in time, which lasts from February 4th until March 2nd.

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Valve Index got a major sales boost from Half-Life: Alyx

Slashgear

Late last year, Valve announced Half-Life: Alyx, which constituted something of a risk on the company’s part. By the time it releases, Half-Life: Alyx will be the first game in the beloved Half-Life series in nearly 13 years, and in making Alyx a VR game, there was certainly the potential for backlash from a significant portion of the fanbase.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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EON Reality Immersive Learning for Higher Education Survey

EON Reality

A recent study conducted by Internet2 in 2018, a not-for-profit consortium, has shown that 28% of higher education institutions across the world have engaged in some form of immersive technology deployment. Indeed, immersive technologies have shown plenty of promise in pilot studies that demonstrate positive links between immersive learning and learner engagement.

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Award-Winning VR Animation Gloomy Eyes Coming to Oculus Quest & More Next Month

Peter Graham

There have been some wonderful animated movies for virtual reality (VR) audiences over the last few years, from the now defunct Oculus Story Studio with Dear Angelica or Penrose Studios’ Allumette, to Bonfire and Invasion! by Baobab Studios. Last year Gloomy Eyes made its first appearance at several film festivals including Sundance, winning plenty of awards in the process.

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Realistic Feeling with Joe Michaels of Haptx

Everything VR & AR

Tyler and Sophia welcome Joe Michaels of Haptx to discuss their unique technology using compressed air for the ultimate realistic haptic feedback. Connect with Joe: LinkedIn: [link] Twitter: @joemich Visit the VR/AR Association at www.TheVRARA.com for more information about how you can get involved with this worldwide organization to help gain exposure and share ideas and best practices with other experts in the industry.

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PlayStation VR’s Firewall Zero Hour is Free in February With PS Plus

Peter Graham

The free videogames that come with PlayStation Plus each month can be really hit and miss, sometimes the selection is awesome while other months less so. February 2020 is definitely a postive month for free titles on the service because not only do you get the rather good Bioshock: The Collection but PlayStation VR gets one to, Firewall Zero Hour by First Contact Entertainment.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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5 Oculus Quest Hardware Mods for Better Comfort

Road to VR

Oculus Quest is an awesome achievement in engineering; no other standalone VR headset offers the quality, rock solid positional tracking, ease of use, and competitive price point as Quest. But still, you may find that once your wallet is $400 lighter that there’s still some room for improvement in one very important area, namely comfort. Let’s face it.

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Content Bundle Designed to Make VR Easy and More Accessible for Schools

SpringboardVR

Press Release: SpringboardVR Launches into Education with Content Bundle SpringboardVR Launches into Education with Content Bundle Designed to Make VR Easy and More Accessible for Schools PRESS RELEASE Los Angeles, Calif. (January 29, 2020) ?—?SpringboardVR, a leading provider of VR venue management and content distribution infrastructure for location-based entertainment (LBE), is making their first move into VR for education with the launch of a unique content and service bundle for secondary s

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

One of Alan’s biggest inspirations to start XR for Business was the prolific catalogue of Kent Bye, who has released 884 recordings for his VR-centric podcast, Voices of VR. Alan has Kent on the show for a chat that was too big for one episode! Check out Part 2 later this week. Alan: Hey, everyone, Alan Smithson here, the XR for Business Podcast.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

One of Alan’s biggest inspirations to start XR for Business was the prolific catalogue of Kent Bye, who has released 884 recordings for his VR-centric podcast, Voices of VR. Alan has Kent on the show for a chat that was too big for one episode! Check out Part 2 later this week. Alan: Hey, everyone, Alan Smithson here, the XR for Business Podcast.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

One of Alan's biggest inspirations to start XR for Business was the prolific catalogue of Kent Bye, who has released over 1,100 recordings for his VR-centric podcast, Voices of VR. Alan has Kent on the show for a chat that was too big for one episode! Check out Part 2 later this week. Alan: Hey, everyone, Alan Smithson here, the XR for Business Podcast.