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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

The second is that “mistaken model of the strategic motivations”, which seems to aim at the fact that Meta has a clear strategy that is not (only) about data mining this time. The price of this device is $600 0 and it is of course aimed at the enterprise sector. I wonder if VR remains one of its most important use cases.

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Meta’s ‘Body Tracking’ API For Quest Is Just A Legless Estimate

Upload VR

Developers don’t need to implement (or even understand) the mathematics behind IK, as game engines like Unity & Unreal have IK built-in, and packages like the popular Final IK offer fully fleshed-out implementations for less than $100. But of course we can put legs on other people, that you can see, and it doesn’t bother you at all.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

HTC has finally revealed the price of the Vive Pro : it will cost $799 just to have the headset (no controller and no base stations, so you must already have a Vive 1 kit) and will be available for pre-orders since April, 5th. But, as Road To VR has stated, maybe HTC should have clarified that in all its marketing material.

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SXSW 2022 CHAT WITH CHARLES SEGUIN: FIRST IMPRESSIONS, XR INDUSTRY AND EMERGING TECH

Digitalnauts

All these elements also make the experience overall more memorable, of course. The Sick Rose” a 360 stop motion movie from HTC (best 360 video experience). Liminal Lands commissioned by Luma in Arles (Best VR Desktop experience with an amazing shader job on Unreal Engine. IF YOU HAVE SOME TOP TIPS, WE’D LOVE TO HEAR THEM!

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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

O He contacted me and of course I asked him to have an interview with me regarding his job in LBAR. Slightly slower teams have been known to beat faster teams by using better teamwork and strategy. The Vive Pro Eye just launched by HTC at CES (Image by HTC). What are the software and hardware platform used by HADO?

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The XR Week Peek (2021.05.31): UE5 released in Early Access, Lumus shows an impressive AR prototype, and more!

The Ghost Howls

Unreal Engine 5 gets released in Early Access. After a lot of teasing of its upcoming fantastic features, Unreal Engine 5 is finally available for download. And it feels weird that HTC hasn’t fixed such a cheap little component that was already faulty on the original Vive. Here you can find the link: [link] Thanks a lot []-).

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Time for Enterprise to Enter the Magicverse, with Magic Leap's Brian Kane

XR for Business Podcast

It was developed on the Unreal 4 engine and built by our studios team. Then sort of how we get it there is really where each company has a different strategy. And that's really influenced a lot of our product direction, both of course. It was crazy. People were loving it. Brian: Yeah, absolutely. Alan: All right.