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Top Music Festival Organizers Are Going All-In On VR And AR-Enhanced Live Experiences

VRScout

For context, the [Sundance] film festival had over 120,000 attendees….It’s In the consumer context, the HMDs (head-mounted displays) we have today are already outdated.

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The Crazy VR World of China Joy 2016

VRScout

Among the expected fare of films, games, animation, audio products and cosplay during the four-day conference, there was one obvious and unavoidable sorta newcomer to the scene — virtual reality.

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Apple Teases Reality Pro Specs, Disney Partnership

XR Today - Mixed Reality tag

The partnership aims to integrate the Cupertino-based firm’s Apple TV+ product lineup on the new head-mounted displays (HMDs). It read that Apple designed the device jointly with Sony Group Corp, which will feature high-resolution displays and augmented reality (AR) full-colour passthrough.

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What F8 2017 Means for Mass Market Adoption of Immersive Technologies

VRScout

Now that the dust has settled on F8, Facebook’s annual developer conference, it’s time to look back and ask ourselves: what do those announcements actually mean for the end consumers? Leading up to F8, I wrote a piece highlighting five key predictions about what we’d discover at the conference. Augmented Reality. 360 ° Content.

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Weekly Funding Roundup: Wonder Raises $14M, Mother Invests in.

AllThingsVR

To help VR industry leaders get their projects off the ground, Pinnell created Kaleidoscope’s invitation-only marketplace, where VR leaders can get a first look at new VR films, games, and experiences that are available for pre-sales, licensing, and other partnerships. The marketplace is limited to 500 members. Read more here.

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SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Over the last several years the long-running SIGGRAPH computer graphics conference served as an important marker of immersive computing’s march toward mainstream. ” In addition to the VR Village, the Computer Animation Festival that is part of the conference is adding VR content projects to that portion of the event.

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A Brief History of VR

VeeR VR

It was a device that the user sat in-front of while their head was encased on four sides by a screen and they watched any one of five films, which all engaged sight, sound, smell and touch. In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications.