Remove Conference Remove Filming Remove Head Mounted Display Remove Oculus
article thumbnail

The Crazy VR World of China Joy 2016

VRScout

Among the expected fare of films, games, animation, audio products and cosplay during the four-day conference, there was one obvious and unavoidable sorta newcomer to the scene — virtual reality. Most of that hardware growth will be fueled by key products from Samsung, Sony, HTC, Oculus and Google. a fan of VR now!?

China 150
article thumbnail

What F8 2017 Means for Mass Market Adoption of Immersive Technologies

VRScout

Now that the dust has settled on F8, Facebook’s annual developer conference, it’s time to look back and ask ourselves: what do those announcements actually mean for the end consumers? Leading up to F8, I wrote a piece highlighting five key predictions about what we’d discover at the conference. Augmented Reality. Virtual Reality.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Weekly Funding Roundup: Wonder Raises $14M, Mother Invests in.

AllThingsVR

To help VR industry leaders get their projects off the ground, Pinnell created Kaleidoscope’s invitation-only marketplace, where VR leaders can get a first look at new VR films, games, and experiences that are available for pre-sales, licensing, and other partnerships. The marketplace is limited to 500 members. Read more here.

article thumbnail

SIGGRAPH 2017 In Los Angeles Showcases The Latest In VR and AR

UploadVR Between Realities podcast

Over the last several years the long-running SIGGRAPH computer graphics conference served as an important marker of immersive computing’s march toward mainstream. Just a few years ago I found the Oculus meeting room hidden in a corner of the show floor where they were showing the HD prototype of the Rift featuring improved resolution.

article thumbnail

A Brief History of VR

VeeR VR

It was a device that the user sat in-front of while their head was encased on four sides by a screen and they watched any one of five films, which all engaged sight, sound, smell and touch. In 1968, Ivan Sutherland and Bob Sproull created the first head-mounted display (HMD) system for immersive simulation applications.

article thumbnail

A brief history of VR and AR

TechCrunch VR

VR also dominated the pop culture, featuring prominently in films like “Johnny Mnemonic,” “Lawnmower Man” and “Virtuosity.” It’s easy to see how, in the early 1960s, such a system could be viewed as a logical next step beyond the film and television of the day.

AR 102
article thumbnail

The hey I got food poisoning and could not make it to Augmented World Expo today. Here is a list of the fun things going on.

Cats and VR

AWE (Augmented World Expo), the largest and longest running conference and expo dedicated to augmented reality (AR) and virtual reality (VR), officially opened its exhibition doors today to kick off the biggest event in the event’s 8-year history. www.ciear.ca. www.massless.io www.deepoptics.com. www.kodakpixpro.com.