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Virtuix: VR Hardware From Commercial to Consumer

XR Today - Virtual Reality

The Austin-based company will sell the product to consumers in US markets later this year. Over the years, the Austin-based firm gained experience distributing immersive products to end-users in enterprise sectors like entertainment and training. The Omni One product is shipping to Virtuix’s investor community.

Hardware 185
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The XR Week Peek (2023.03.13): AltspaceVR shuts down, and much more!

The Ghost Howls

Hello everyone from Austin, Texas, where I am attending the SXSW! I’m having fun, listening to interesting talks, meeting new people… basically everything I always do at these events!

Ukraine 316
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Scraper: First Strike looks like an interesting VR action game

The Ghost Howls

Scraper is an original RPG sci-fi shooter that places gamers in the future megacity of New Austin, Texas, where they must battle renegade robots in high-rise skyscraper complexes to save humanity. What better place to learn about New Austin than inside New Austin itself? First, thank you for the time, it is greatly appreciated.

Gaming 182
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HaptX News | February 2023

HaptX

We never made contact, but occasionally we shook hands virtually or gave high-fives,” reports CNET journalist Scott Stein on the multiuser haptics demo he tried last month at CES, wearing HaptX Gloves DK2. Our fingers touching felt… well, oddly real, like sensing someone’s finger touching your glove.”

Haptic 36
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Virtuix Faces Problems and Does the Right Thing

VRWorld

Virtuix Omni is the first solution that works the best with virtual reality first-person perspective applications where users walk or run around and enjoy the environment. Officially, Virtuix comes Unity and Unreal Engine 4 SDK, speeding the integration in the game or some other VR application.

Austin 40
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Mixing Realities: Behind the scenes of our HaptX Gloves Trailer

HaptX

It’s hard to convey the experience of virtual reality through words and pictures. Additionally, we would film using a functioning HaptX Gloves Development Kit (no props), and feature VR environments developed with the HaptX SDK in both Unity and Unreal. It’s even harder when you add touch to the mix. Let the testing begin.

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VR Training Case Study: Y-12 National Security Complex

HaptX

Groundbreaking worker-training system leverages virtual reality and multi-user haptics A premier manufacturing facility, the Y-12 National Security Complex is dedicated to making the world a safer place. As part of their continuous improvement endeavors, the ORETTC team decided to prototype a virtual glovebox training simulator.