Remove social-media-ad-transparency
article thumbnail

Glossary of the Most Popular AR Terms

ARPost

After all, we use them on a daily basis in our articles. 3D objects and animations help maintain customer loyalty and make interactions with ads more engaging and meaningful. From a product catalog to an in-store ad, consumers are encouraged to perform tasks and win various rewards. AR Advertising. ARKit and ARCore.

AR 538
article thumbnail

Tech Giants Prime AR’s Headworn Era

AR Insider

Eventually, Apple could take lessons it learns from the virtual reality headset and apply it to a pair of lightweight AR glasses with transparent displays. Apple is also adding hardware to its iPhones that hint at a headset-based future. Display technology is another limiting factor for augmented reality.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Augmented Reality Is A Boon For The Education Sector

ARVR

Most of these young people are active smartphone users, using their devices to access social media platforms, indulge in games, and be in touch with their family and friends. Trending AR VR Articles: 1. What’s more, you can set the pivot, transparency, color palette, styles, etc. The First No-Headset Virtual Monitor 3.

article thumbnail

RealMax Qian review: wide FOV AR is amazing!

The Ghost Howls

RealMax provides AR thanks to the birdbath design , which basically means that it renders its images on a traditional display and then projects them on a semi-transparent lens that you have in front of your eyes. If only they fixed the fitting mechanism and added more comfort pads, this headset could be very good to wear.

AR 468
article thumbnail

WCVRI Day 1: Hands-on RealMax AR glasses and Droolon F1 eye tracking!

The Ghost Howls

And regarding the writings about VR being everywhere that I saw on social media last year… well, this year I am not noticing them. But there are some things where it could have been better : ergonomics (the halo strap) and lenses (peripheral vision with aberrations), as you have already read in other articles.

article thumbnail

Indie developer shares the lessons learned from publishing the first App Lab bundle

The Ghost Howls

And we also used collaborative tools like Figma to produce covers, ads, as the launch. We also tested live, during the bundle, what kind of ads might work. One thing that couldn’t work was adding more developers along with the bundle. We would have loved to have more exposure, to be totally transparent!

Oculus 348
article thumbnail

My Taiwanese XR Chronicles part 1: Cave, zSpace, Brogent hands-on

The Ghost Howls

In this series of articles, I want to talk about my experience there , giving you some highlights about the hardware I tried, the companies I met, etc… I want to let you feel as if you did this VR travel with me. Notice how the glasses are lightweight and transparent. The Interaction was through a gamepad, an d so it felt unnatural.

Taiwan 228