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The XR Week Peek (2020.09.21): Quest 2 released, NVIDIA acquires ARM, Leap Motion 2 on sale, and much more!

The Ghost Howls

The price is incredibly low: $299; Announced that in 2021 it will release a pair of smartglasses made in collaboration with Ray-Ban; Teased the work it is doing in AR; Revealed that is working with Ubisoft for two AAA VR games developed around the IPs of Splinter Cell and Assassin’s Creed; Discontinued the Rift.

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Weekly Funding & People Roundup: Leap Motion Raises $50M,

AllThingsVR

Morgan Asset Management for its VR/AR hand-tracking technology. 2) WaveOptics , a UK startup that builds waveguide-based optics for AR, has raised £12M (~$16M) in a Series B round of funding. 3) Hutch Interiors , an LA-based startup, has raised $10M for its AR home design mobile app. Read more here. Read more here.

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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? More or less AR in 2018 has gone as I predicted in 2017. Trendy AR glasses.

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AWE 2023 Day 3: Ultraleap new sensor, LetinAR, and the end of the event

The Ghost Howls

On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new Leap Motion Controller by Ultraleap and the AR technology by LetinAR. Testing Ultraleap on Digilens glasses I then tested it on top of the Digilens AR glasses.

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WCVRI Day 1: Hands-on RealMax AR glasses and Droolon F1 eye tracking!

The Ghost Howls

I’m here to attend the WCVRI , a very big event about Virtual Reality in China, where I am exhibiting HitMotion: Reloaded , the mixed reality fitness game of my agency New Technology Walkers ( contact us if you need some VR development!). Hands-on Realmax AR glasses. It’s like having the FOV of a VR headset on an AR headset.

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Design Sprints at Leap Motion: Building a Sculpture Prototype with the Graphic Renderer

Leapmotion

With the next generation of mobile VR/AR experiences on the horizon, our team is constantly pushing the boundaries of our VR UX developer toolkit. Click To Tweet The Leap Motion Interaction Engine lets developers give their virtual objects the ability to be picked up, thrown, nudged, swatted, smooshed, or poked.

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The XR Week Peek (2021.03.22): Sony reveals PSVR2 controllers, FRL shows the wristband of the future, and more!

The Ghost Howls

The main trigger can give adaptive force-feedback, applying a different force on the index finger depending on what is happening in the game. Facebook reveals its work on the UX of AR of the future. Facebook has unveiled new details on the research it is performing on the UX of the AR glasses of the future. Other relevant news.

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