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Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through

Road to VR

According to a report from Business Insider , earlier this year Apple was on the verge of acquiring Leap Motion, but the deal fell through days before it was expected to close. According to the report, this is the second time in some six years that Apple had conversations with the company about an acquisition.

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The XR Week Peek (2024.05.14): New rumors on the Vision Pro 2, Ultraleap Hyperion, and much more!

The Ghost Howls

Top news of the week (Image by Apple) Apple Vision Pro 2 may come in 2026 The rumors about the Apple Vision Pro 2 continue. It seems that most of the rumors are aligning on the launch of an Apple Vision Pro 2 in 2026–2027. What a time to be alive! Matt Miesnieks said that the rumor aligns with some things he heard.

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Ultraleap Hyperion Makes The Best Hand Tracking Tech Even Better

Upload VR

Ultraleap released Hyperion, the latest version of its industry-leading hand tracking software runtime and SDK. Hyperion supports the Leap Motion Controller 2 addon, which supports almost any headset (including standalone headsets) via USB or can be integrated into a headset's existing sensor suite by headset makers.

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Report: Apple AR Headset Could Rely on iPhone for Rendering & Connectivity

Road to VR

Several reports over the past two years have suggested Apple is getting ready to manufacture an AR headset , and possibly ship it sometime in 2020—something that’s so far unsubstantiated by the company itself. SEE ALSO Report: Apple Nearly Acquired Leap Motion but the Deal Fell Through.

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Varjo XR-4 Series Review: Next-Level Mixed Reality Headsets

XR Today - Mixed Reality tag

As a leader in industrial-grade VR/XR software and hardware, Varjo already has an outstanding reputation in the enterprise landscape. It’s one of the critical companies helping to power the industrial metaverse , promising businesses everything from advanced LiDAR depth sensing to high-resolution displays and exceptional security.

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Tomorrow's Tech Today: Takeaways From Augmented World Expo 2019

Charlie Fink

RealMax's AR and VR device with hand tracking by Leap Motion and an epic 102-degree field of view, was used for a multiplayer AR game which involved grabbing fish and knocking over boxes. AWE is a snapshot of a developing industry, though it does not have participation from major players with developer conferences of their own.

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Indie developer shares the lessons learned from publishing the first App Lab bundle

The Ghost Howls

The result is that VR developers generally reinvent the wheel and take shortcuts like hardcoded handedness, or pick random toolkits with their own baked assumptions… instead of having great designers giving them great base interactions to just use as Apple did with Macintosh in 1984 and iPhone in 2008.

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