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XR Insiders Reflect on Apple Vision Pro Development and Industry Impact

Road to VR

With Vision Pro now in the hands of many, host Kent Bye recently interviewed two XR insiders that have been part of the industry for more than a decade each. The launch of Apple Vision Pro is in some ways the most significant event for the XR industry since the acquisition of Oculus by Meta back in 2014.

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Apple Vision Pro: A Catalyst for the Growth of the XR Industry

ARPost

Sponsored content Sponsored by VR Vision The recent introduction of Apple’s Vision Pro has ignited a fresh wave of excitement in the extended reality landscape, with industry experts and enthusiasts alike anticipating a surge in the growth and evolution of the XR industry. See Also: Is Apple Vision Pro Ready for Mainstream Use?

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Magic Leap 2 Now Supports OpenXR, Strengthening Industry Against Potential Apple Upheaval

Road to VR

The timing might have something to do with Apple’s looming entrance into the XR space. The standard has been in development since 2017 and is backed by virtually every major hardware, platform, and engine company in the XR industry. Today the company announced that Magic Leap 2 is conformant with OpenXR.

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Apple Vision Pro Developer Tools Are Available Now

VRScout

The visionOS SDK is built using the same basic framework that is used by Apple’s other operating systems. Credit: AppleApple Vision Pro redefines what’s possible on a computing platform. You can preview and prepare your content for Apple Vision Pro similar to how you would for iPhone and iPad.

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AWE USA 2023 Day Three: Eyes on Apple

ARPost

And Apple ruled a lot of those talks. Bracing for Impact From Apple A big shift is expected this week as Apple is expected to announce its entrance into the XR market. Whether an Apple entrance is real this time or not, AWE is bracing itself. And diversity in the industry is what sets Apple apart. “If

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Apple is Adding Support for Vision Pro’s Input System to WebXR

Road to VR

Apple is adding support for Vision Pro’s unique input system to WebXR, the web standard which allows XR experiences to run right from a web browser. But Apple is working to fix that. The post Apple is Adding Support for Vision Pro’s Input System to WebXR appeared first on Road to VR.

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10 Years Ago Zuckerberg Bought Oculus to Outmaneuver Apple, Will He Succeed?

Road to VR

XR was the future of computing, he wagered, and in buying a little known startup called Oculus, Meta would beat Apple to the punch. Ten years ago, long before Facebook became Meta, Zuckerberg reached the conclusion that XR was the future of computing and it was critically important for his company to beat Apple to the punch.

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