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Gemba, a corporate VR training platform used by Coca-Cola and Pfizer, raises $18M

TechCrunch VR

. “A Gemba masterclass is entirely interactive — it’s 3D, immersive, and we use the same software that 90% of video games are created in ( Unity ),” Gemba CEO Nathan Robinson told TechCrunch. million to bring VR simulation training to hazardous industries such as the offshore wind sector.

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The Second Coming of Augmented-Reality Glasses

ARVR

Build your first HoloLens 2 Application with Unity and MRTK 2.3.0 Virtual Reality: Do We Live In Our Brain’s Simulation Of The World? So much so that it even got co-opted into the 2012 New York Fashion Week ; worn by Diane von Furstenberg and her models on the runway. With already 29% U.S.

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Apple Vision Pro Review: A Portable But Heavy Cinema & Monitor With A Promising Spatial OS

Upload VR

The Unity renderer implementation of foveated rendering, on the other hand is much rougher, and in multiple Unity apps I saw very obvious and harsh artifacts, particularly on text. Given this only happens in Unity Full Space apps, I suspect this can be solved in future software.

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As UploadVR Turns 2 We Reflect On The First Full Year of Consumer VR

UploadVR Between Realities podcast

The New York Times distributes more than 1 million Google Cardboard phone VR viewers to subscribers with the launch of The Displaced , a 360-degree video project focusing on children driven from their homes by war. In fact, developers using Unity and SteamVR start effectively standardizing this mixed reality capture method.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

The last time we saw each other was at the Mixed Reality Marketing Summit in New York City, which was a really amazing conference. Being able to simulate hazardous environments without putting anybody in harm’s way during a training scenario or training exercise is the ideal situation. Raj: Alan, thanks for having me.

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Making Holograms a Reality Through Volumetric Capture, with Intel’s Raj Puran

XR for Business Podcast

The last time we saw each other was at the Mixed Reality Marketing Summit in New York City, which was a really amazing conference. Being able to simulate hazardous environments without putting anybody in harm’s way during a training scenario or training exercise is the ideal situation. Raj: Alan, thanks for having me.

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Making Holograms a Reality Through Volumetric Capture, with Intel's Raj Puran

XR for Business Podcast

The last time we saw each other was at the Mixed Reality Marketing Summit in New York City, which was a really amazing conference. Being able to simulate hazardous environments without putting anybody in harm's way during a training scenario or training exercise is the ideal situation. Raj: Alan, thanks for having me.