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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Unity Technologies and Epic Games are in a grudge match for the hearts and minds of game developers. I interviewed both John Riccitiello, CEO of San Francisco-based Unity, and Tim Sweeney, CEO of Raleigh, N.C.-based based Epic Games, this week at the Game Developers Conference in San Francisco.

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Amazon Sagemaker Ground Truth can now create virtual objects for AI model training

TechCrunch VR

At its re:Mars conference, Amazon today announced synthetics in Sagemaker Ground Truth, a new feature for creating a virtually unlimited number of images of a given object in different positions and under different lighting conditions, as well as different proportions and other variations. . Image Credits: Amazon.

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The XR Week Peek (2022.10.24): Pico 4 Enterprise launched, Meta under criticism, and more!

The Ghost Howls

In fact, at launch, it won’t even be possible to create Unity content for it. According to the rumors, In the beginning only Apple’s first part tools (like RealityKit) will be allowed to create content, and only after, Unity support will come. VR looks incredibly stunning with Unreal Engine 5 features like Nanite and Lumen.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

Unity support for OpenXR is still in early beta , and so it’s not reliable yet to develop an OpenXR-compliant application in Unity. We Unity developers have still to use the current Unity tools that make us develop once, but then build for every different platform (like the ones I describe in this article ).

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The XR Week Peek (2021.11.15): Vive Focus 3 aims at LBEVR market, Niantic and Qualcomm launch AR SDKs, and more!

The Ghost Howls

this one about Holoride and this about Lynx-R1 ), but many will come in the following days! After I will be back in Italy, on the 20th, I will also be a speaker at Virtual Reality Day , the 24h-conference about VR held by Bob Fine. Unity has bought Weta Digital for 1.6B. Unity has just bought Weta Digital for 1.6B.

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Gianluigi Perrone: “To make a VR film you need to know the DNA of VR”

The Ghost Howls

Once I started creating narrative in VR, I framed my idea in a sort of masterclass or workshop, and I did some conferences in dedicated events. It will be available on Amazon soon. The tools that I usually use are Adobe Premier Pro, Adobe After Effects, Blender , Maya, Unity , Unreal. It depends on who am I working with.

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All you need to know on Oculus Connect 6: the most important news in one single article!

The Ghost Howls

And there is even more: during the whole conference, Oculus has not mentioned updates for the Rift S and has not talked about the headset at all, if not to announce the new AAA PC VR games , that will be anyway playable also via Link. Unity GPU We recently enabled Unity’s GPU Profiler on Quest and Go. Developer tools.

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