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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? Both systems also track images, and so you can use ARKit and ARCore as you used Vuforia before.

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OpenXR Update to Optimise Major XR Headsets

XR Today - Mixed Reality tag

The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.

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Developing the Future of Mixed Reality

Tech Trends VR

It was really interesting to see Microsoft pivot towards enterprise with the HoloLens and I think it was absolutely the right move for them to make Click To Tweet. Alice Bonasio (@alicebonasio) February 2, 2019. For starters, they’re based in Oregon as opposed to Silicon Valley. pic.twitter.com/UMhQbxgH1g.

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The XR Week Peek (2020.03.02): XR2 shows the future of standalones, F8 and GDC canceled and much more!

The Ghost Howls

The devices that will be based on this reference design will have amazing specifications like: 2K x 2K display resolution per each eye ; Have up to 7 cameras used simultaneously, including the ones for tracking, mixed reality and eye-tracking; High-quality passthrough augmented reality with high resolution and framerate.

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The Ghost Howls’s VR Week Peek (2019.12.02): Facebook acquires Beat Games, Valve gets the Index sold-out and is maybe working on Left4Dead VR, and much more!

The Ghost Howls

If these Facebook features proved to be popular, more developers would use them, and finally, Facebook could have more power on the VR development tools , after the failed acquisition of Unity. The report also highlights that one of the regions where VR may grow more in 2019–2023 is Western Europe. Trimble stress-tests its AR helmet.

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Nreal Light devkit review: an interesting entry point for AR

The Ghost Howls

It got the attention of all the press at CES 2019 revealing an AR glass that is light, fashionable, and affordable. The NRSDK is Nreal’s SDK that lets you develop applications using the popular Unity game engine. At the time of writing it doesn’t work with Unity 2019, but only with Unity 2018.

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My predictions for virtual reality in 2021

The Ghost Howls

From time to time, I like to look at the adoption graph of XR shown by John Riccitiello (the CEO of Unity) in 2017 , where you can see that the real acceleration of immersive technologies should start around 2022-2023. I also imagine them trying to add enterprise-oriented features like eye-tracking in all their devices.