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My predictions for augmented reality in 2019

The Ghost Howls

It’s the beginning of 2019, and this means that this is that time of the year when we all make predictions for this year in AR and VR! Jokes apart, what has happened in AR in 2018… and what can you expect to happen in 2019? Magic Leap. Me, wearing a Magic Leap One. Magic Leap.

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The Ghost Howls’s VR Week Peek (2019.11.18): Magic Leap may be in trouble, Carmack leaving Oculus and much more!

The Ghost Howls

Image by Magic Leap). Is Magic Leap in trouble? The Magic Leap could become a tragic leap , using some words from Palmer Luckey. In the meantime, the competition of Chinese companies like nReal is threatening even more the appeal of Magic Leap. Top news of the week.

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Developing the Future of Mixed Reality

Tech Trends VR

In spite of the fact we’re joking around and playing Angry Birds on Magic Leap, the whole thing feels very grown up, in the sense that these guys are in this for the long haul, and so, they reckon, is the business of making Mixed Reality. Alice Bonasio (@alicebonasio) February 2, 2019. pic.twitter.com/UMhQbxgH1g.

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OpenXR Update to Optimise Major XR Headsets

XR Today - Mixed Reality tag

The OpenXR API is a core piece behind many XR headsets from vendors such as Acer, ByteDance, Canon, HTC, Magic Leap, Meta, Microsoft, Sony, XREAL, Qualcomm, Valve, and Varjo. Moreover, RT3D development services like Autodesk VRED, Blender, Godot, NVIDIA’s Omniverse, StereoKit, Unreal Engine, and Unity support OpenXR integration.

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Editorial: This VR cycle may take more time than expected

The Ghost Howls

This is because the sales have not been enormous, and the content for it is not exploiting completely its new features (there are some cool uses of eye tracking, but that’s it). The Unity Beta to develop for the Vision Pro is still not available, so many devs like me can’t even play with the emulator.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

The advantage of using 72 Hz is that everything appears smoother, plus the display becomes brighter and the colors warmer ; Fixed foveating : we all know what foveated rendering is and we all know that to be implemented it requires eye tracking. But we also know that when in VR, most people just look forward with their eyes.

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LYNX Has Raised $2 Million for Its R-1 Headset, and Other Background on the XR Newcomer

Road to VR

Speaking with Road to VR , Lynx founder Stan Larroque said that his company has raised $2 million as of 2019, and is presently in talks with investors for the company’s next funding round. Lenses: LYNX Founder Details Headset’s Unique Optics. Lynx Funding. Image courtesy Lynx. million on Kickstarter back in 2012. Image courtesy Lnyx.