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First Filed in 2017, Vision Pro EyeSight Patent Envisioned Anime Eyes & Furry Avatars

Road to VR

The patent was filed way back in 2017 and envisioned the feature being used to show stylized eyes like those of anime and furry characters. Apple has been sitting on the idea for the better part of six years, having first filed a provisional application for the idea in June of 2017. Thanks to Collin B.

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Training AI & Robots in VR with NVIDIA’s Project Holodeck

Road to VR

At SIGGRAPH 2017, NVIDIA was showing off their Isaac Robot that had been trained to play dominos within a virtual world environment of NVIDIA’s Project Holodeck. They’re using Unreal Engine to simulate interactions with people in VR to train a robot how to play dominos. LISTEN TO THE VOICES OF VR PODCAST.

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Here’s the 10 Companies Competing at GTC’s VR Content Showcase for $30,000 in Prizes

Road to VR

With over 120 applications, Nvidia has announced the 10 companies that will compete at the VR Content Showcase during GTC 2017 for $30,000 in cash and prizes. Nvidia’s GTC 2017 conference next week has a heavy focus on broader business uses of AR and VR, including healthcare, education, architecture, and more. Opaque Space.

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NVIDIA Shows How Physically-based Audio Can Greatly Enhance VR Immersion

Road to VR

Getting that directional audio to interact in realistic ways with the virtual environment itself is the next challenge, and getting it right came make VR spaces feel far more real. Road to VR is a proud media sponsor of GTC 2017. But knowing which direction sounds are coming from is only one part of the immersive audio equation.

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The Future Group Raises $20 Million to Blend Real-world Video With Virtual Worlds

UploadVR Between Realities podcast

Its partners are still unnamed, but the company and its first partner plan to make an announcement sometime in 2017, Future Group cofounder Jens Petter Hoili said in an interview with GamesBeat. “We A contestant in a live studio could fire a full-sized slingshot at something in the virtual world, like a giant castle for piggies.

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NVIDIA Announces Bigger, Better Toolkit for VR Developers

VRWorld

GPU Technology Conference 2017 is premier, NVIDIA just announced first set of VR news coming from the conference. So lets recap all that came to our knowledge today: VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences.

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Mixing Realities: Behind the scenes of our HaptX Gloves Trailer

HaptX

We looked to the lessons from our 2017 launch video, which featured our HaptX Glove prototype. Mixed reality (MR) filmmaking (not to be confused with mixed reality headsets) is a technique that super-imposes a real-world VR user into the virtual environment, creating an eye-catching blend of the physical and digital.

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