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VR at E3 2017: Microsoft Drops The Ball, Sony And Bethesda Scoop It Up

UploadVR Between Realities podcast

We haven’t had the E3 where Sony doesn’t shut up about VR like it once did 3D, for example, nor the E3 where it seems like everyone and their mothers are making VR games like they once were mobile or motion controlled experiences. Looking at the wider industry, E3 2017 hasn’t been the most memorable show.

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Meta and the next 24 months crucial for its leadership

The Ghost Howls

There are so periods during the evolution of a tech with a certain group of leaders, who change over time. In the case of VR, we all remember the competition between HTC and Oculus in 2016, with HTC clearly winning the market until Oculus used Facebook’s money to slash the price of the Rift around 2017.

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Is this the end of the metaverse?

Hypergrid Business

Plus, it was a proprietary system, owned by Microsoft, and didn’t play well with other metaverse platforms. In its blog post, the company said that it will be focusing on other metaverse-related efforts, such as the launch of Microsoft Mesh , an enterprise-focused metaverse platform. ” And it’s making money.

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Microsoft Windows VR Headset Devices Coming in April 2017

VRWorld

Microsoft product lineup surprised everyone today, but the biggest surprise was planned for VR fans. The company revealed a range of Windows VR headsets alongside its upcoming Windows 10 update known as “Redstone” This update will come to market as the Windows 10 Creator’s Edition, scheduled for April 2017.

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Microsoft Finalizing Its HoloLens, VR Headset Specifications

VRWorld

In just a few days time, Microsoft will host WinHEC , its annual hardware / platform conference. Intel has 600 people here working on hardware form factors, while the similar story is with Microsoft and a few other known global players. Microsoft is not playing such tricks.

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#1228: XR Accessibility and Public Policy with XR Association’s Liz Hyman

Voices of VR

Liz Hyman President and the CEO of the XR Association (XRA), which is a non-profit, industry trade association representing 47 XR companies including major players like Meta, Google, Microsoft, HTC, Sony Interactive Entertainment, Unity, and HTC. At the XR Access Symposium, Hyman moderated a breakout session focused on public policy.

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. It’s the “convergence of gaming, film, and music” part which speaks to where the long-term synergies between Sony and Epic lie.

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