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Zero Latency Shoots For Multiplayer VR Arcade Network With 24 Locations In 2017

UploadVR Between Realities podcast

Over the past three years, Melbourne, Australia-based startup Zero Latency has been refining its multiplayer virtual reality arcade platform, which currently has three playable games for up to six players with plans to add eight-player support by the end of this year. Hands-on With Zero Latency.

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Hands-on: Infinadeck’s Latest Prototype is the Most Natural Feeling VR Treadmill Yet

Road to VR

I’ve had a chance to try out the Infinadeck at several key milestones during its development, as far back as 2014 when the device made its debut at the very first SVVR Conference & Expo. Photo by Road to VR. But as with the rest of it, after a few minutes of walking around I began to feel quite comfortable walking in any direction.

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Hands-On With Valve’s Knuckles Prototype Controllers

UploadVR Between Realities podcast

We know that now with the Oculus Touch and the HTC Vive, but even when VR was simply a screen strapped to your head many felt that hands were the future. Back in 2014, we didn’t realize exactly how accurate SteamVR tracking was—the whole notion of roomscale VR was almost incomprehensible.

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Dexta Shows Off Latest Exoskeleton Gloves That Let You Touch VR

Road to VR

Ever since Oct 2013 when we initiated Project Dexmo, we haven’t stop improving it: In June 2014 we came up with the design of “switching force feedback”, proved the concept and filed a US patent for it. In Oct 2014 we launched and then canceled the KS project. Gu: What we demonstrated on KS back in 2014 was only a concept.

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A Work in Progress: Virtual Reality

VRScout

On March 25th, 2014, many people were left scratching their heads: why did Facebook spend 2 billion dollars to acquire a Kickstarter funded virtual reality company called Oculus. HTC has sold an estimated 100k Vives. Since then, we have seen a movement. Virtual reality has taken the world by storm. VR Consumption, 2016.

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The 5 Best VR Racing Sims for Oculus Rift & HTC Vive

VR Geeks

We’ve compiled a list of our top five favorites for Oculus Rift and HTC Vive. Software support in racing simulations was a headache from mid-2014 to early 2016, when the Rift DK2 was effectively the sole hardware choice. The HTC Vive was released on April 5th, 2016, a week after the Oculus Rift for consumers.

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Best VR Headsets in 2018

VeeR VR

It was first distributed to attendants at the 2014 Google I/O meeting as a gift. Price ranges from $60 to $100, which is rather affordable, compared with Oculus Rift or HTC Vive. Initiated as an independent company and acquired by Facebook in 2014, Oculus started developing Rift all the way back in 2012. HTC Vive ($499).