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Report: Magic Leap Ships First Wave of Headsets to Small Group of Partners

Road to VR

Citing “people familiar with the matter,” Bloomberg reports a small group of unnamed software developers recently received test units. SEE ALSO Magic Leap Shows Prototype Headset Progress Since 2014. There’s always anonymous developer leaks, and you can be sure we’ll have eyes peeled for those too.

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29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to.

AllThingsVR

29-Year-Old Gamer Leaves Sony Behind to Bring Eye-Tracking to Virtual Reality Kojima, 29, is convinced the technology will become commonplace in VR devices. That also explains why others are getting into the game, from Eyefluence, backed by LeapPad founder Jim Marggraff, to Eye Tribe, which makes a desktop eye-tracker for $200.

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The XR Week Peek (2023.08.15): Samsung XR prototype leaked, Meta 2024 glasses are only for internal use, and more!

The Ghost Howls

The headset should be operated through the use of hand tracking and eye tracking , exactly like the Vision Pro. We already knew that Meta should manufacture its first AR glasses, codenamed Orion, in 2014 , and that they should be built with high-end features and be manufactured in the US.

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Palmer Luckey Gave His Take On Meta Quest Pro And Apple Vision Pro

Upload VR

Luckey was the public face of Oculus until 2017 when he was fired by Facebook, the company he sold Oculus to for over $2 billion in 2014. The price just doesn't matter for the group of early adopters that they're targeting. A group of people I fall into myself. Did you even know that Quest Pro had eye tracking?"

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Oculus Explains Why It Doesn’t Think the Time is Right for ‘Rift 2’ or ‘Rift Pro’

Road to VR

It was suggested that the company could have opted to offer a ‘Rift Pro’ for that latter group at the same time as the Rift S, but Facebook’s Jason Rubin explained in a recent interview why they didn’t think that was the right call. Jason Rubin has been a key spokesman for Oculus since he joined the company in 2014.

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Building the Metaverse at Internet-Scale with ‘High Fidelity’

Road to VR

I’ve spoken to Philip at SVVR 2014 & 2015 , and I had a chance to catch up with him again at SVVR 2016, where High Fidelity announced beta access to their Sandbox client.

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Flurry of New Apple ‘AR/VR’ Job Listings Point to New Products on the Horizon

Road to VR

A flurry of new job listings for Apple’s secretive ‘Technology Development Group’ suggests that the company has reached a new phase of turning its years of AR/VR R&D into actual upcoming products. SEE ALSO Apple's Latest VR Patent Describes a Compact VR Headset with Eye Tracking.

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