article thumbnail

Tilt Five Kickstarter Crests 300% Funding For Tabletop AR Platform

VRScout

Originally launched as CastAR on Kickstarter in 2013, the previous iteration of the technology saw lots of consumer interest. Especially when it comes to immersive technology, driving mass-adoption with content is the first and largest hurdle for any newcomer to the industry. and Unreal Engine 4. . Image Credit: Tilt Five.

AR 274
article thumbnail

VR “Bullet Hell” FPS ‘Evasion’ Announced for Rift & Vive, Catch the Trailer Here

Road to VR

Evasion aims to deliver several cutting-edge technologies, including ‘next gen’ full-body avatars powered by IKinema’s inverse kinematics animation system , “best in-class physics and destruction” enhanced for Intel Core i7 and i9 processors, and high-quality visuals and 3D spatial audio powered by Unreal Engine 4. The game’s ‘Swarm A.I’

Unreal 181
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

CatsAndVR.com continues to grow with the addition of our sharp new Los Angeles correspondent, fellow Oculus Launchpad alumni Sherif Higazy. Check out his coverage of the Technicolor Experience Center.

Cats and VR

Partnering with outside companies such as Epic (The company that brought us Unreal) NVIDIA, NOKIA and IMAX while leveraging its own portfolio companies (THE MILL, MPC, MISTER X and more.) . in 2013 revenue, Technicolor’s entrance into the immersive space is a signal to the wider VR industry that larger companies are taking an interest.

article thumbnail

The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

Investments in AR/VR companies are at 2013 level. Bad news for the VR ecosystem come from DigiCapital: the investments in AR/VR companies for the first quarter of 2020 are the lowest in these years and are back to the level of 2013. Unreal Engine 4.25 adds many XR features. UE4 Developers rejoice! In its latest 4.25

article thumbnail

The Future Group Raises $20 Million to Blend Real-world Video With Virtual Worlds

UploadVR Between Realities podcast

The Future Group has raised $20 million for its technology that blends real-world video with virtual worlds to immerse people inside what feels like an interactive game show. The virtual environment will be built using the Unreal game engine, with technology built on top of it.

article thumbnail

How To Make The Best Games In VR With Co-founder And CEO Of Survios Nate Burba

UploadVR Between Realities podcast

His company’s immersive experiences taking gaming to the next level. I think it was 2013 when it was funded? In 2013 we raised our seed round funding which was about $250K. What was that like getting your initial funds back in 2013? NB: In 2013, Los Angeles was a smaller ecosystem. What was creating Raw Data like?

How To 111
article thumbnail

The VRScout Report – The Week in VR Review

VRScout

The immersive story is different for everyone, and was built with Wevr’s VR character AI framework. Seattle-based Polyarc received an Epic Games Unreal Developer grant for an unannounced project, code name: Moss. The company is outspoken about its commitment to intuitive gameplay, and the $3.5M

Iceland 150