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Vision Pro: What’s Real, What’s Hype and What’s Plain Dangerous

Road to VR

Vision Pro is getting a ton of social media engagement after it launched earlier this month, which is great since people are finding out just how Apple’s first mixed reality headset can fit into their lifestyle. You won't find it in Apple's marketing but the Vision Pro is the ultimate cooking computer.

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XR Talks: Notes From an AR Legend

AR Insider

But it also includes Disney, Google Earth, Microsoft, Amazon and Apple. ” Around 2012, he then landed at Amazon where he worked on the device that would become the recently-announced Echo Frames (audio AR). Then came Apple where there are several frames missing from the film reel of his professional career.

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A brief history of VR and AR

TechCrunch VR

VR also dominated the pop culture, featuring prominently in films like “Johnny Mnemonic,” “Lawnmower Man” and “Virtuosity.” It’s easy to see how, in the early 1960s, such a system could be viewed as a logical next step beyond the film and television of the day.

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How Hollywood Has Predicted VR in Movies

VRScout

Since the Oculus Kickstarter in 2012, VR has seen a revival on the big screen as it becomes a more affordable and accessible consumer device. Being one of the earliest films to explore the combination of human computer interaction, TRON is well known for its, at the time, exceptional graphics. TRON (1982). The Thirteenth Floor (1999).

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'The Quarry' draws on particular styles of horror. Here's a movie marathon to get you in the mood.

Mashable VR

The Quarry draws easy comparisons to The Cabin in the Woods , director Drew Goddard's playfully meta horror flick from 2012. It's a sharp observation given the various ways The Quarry speaks in the language of horror films. How would he program a hypothetical film festival tied to The Quarry ? Which movies would he pick and why?

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Patent Pending: Progressive Reality Eyewear for Mixed Reality.

RealVision VR

I’d first thought of the concept in 2012 while researching for the hard sci-fi novel “Memories with Maya” and inspired by the stylish Vuzix eyewear’s form factor promised back then. Progressive Reality could be defined as an experience that segues between Virtual and Augmented Reality worlds on-demand.

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‘Mythica VR': VR LARP With D&D-style World Building Hits Kickstarter

Road to VR

” Griffin comes to the Mythica VR from Pixar Studios, with previous work as a visual effects artist for films such as Brave (2012), Toy Story 3 (2010) and Up (2009). ‘Mythica VR’ Kickstarter.

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