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Top 10 TV Shows that Feature Augmented Reality and Virtual Reality

ARVR

Rent or own it : YouTube | Google | iTunes | Vudu | Amazon Trending AR VR Articles: 1. Black Mirror | 2011–2019 | Drama/Sci-fi | 5 Seasons Black Mirror explores various upcoming technologies and their potential impact on society. Rent or own it : ABC | Netflix | YouTube | iTunes | Vudu | Google | Amazon 6.

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Can Web-Based 3D Content Help the “Metaverse” Reach Its Full Potential?

ARVR

link] WebGL, on the other hand, was released in 2011 (somewhat coincidentally with Flash’s demise), and it has powered a wide range of web applications, including video games, 3D visualizations, and scientific simulations , with popular examples including Google Earth , Sketchfab , Figma , Spatial , PlayCanvas, Mozilla Hubs , and Decentraland.

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The VRScout Report – The Week in VR Review

VRScout

Interestingly enough, the open world features wildlife simulations provided by IBM’s Watson. Already supporting the Oculus Rift, Samsung Gear VR, HTC Vive, and PSVR – Unity will now support Google Daydream. Google Omnitone Surround Sound Support. Curioser and curioser…. Developers, rejoice!

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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Since 2011, they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The game has been very well received so far, being shortlisted for Google Play’s Indie Games festival last month.

Gaming 100
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Game Cooks Are Using Their Mobile Experience To Create ‘HOVR’ And Other VR Games

UploadVR Between Realities podcast

Since 2011 they’ve released over a dozen successful mobile games on iTunes and Google Play, but HOVR for Gear VR is their first foray into virtual reality. The game has been very well received so far, being shortlisted for Google Play’s Indie Games festival last month.

Gaming 100
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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

Calkan (2011) also explored the concept of abstract coursework by applying virtual reality to fieldwork in the domain of environmental studies. 2010), and Calkan (2011) further suggest the importance of immersiveness for effective learning in a virtual environment. The learning effects of computer simulations in science education.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. But we managed to navigate those water until I would say 2011, 2012, when the hardware became available for mobile devices. And very much VR has been like AI.

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