Remove 2008 Remove Strategy Remove Virtual Reality
article thumbnail

Top 25 Virtual Reality Software Development Companies

ARVR

Virtual reality is a groundbreaking technology that immerses people in any surrounding they want and allows them to gain experience that is impossible to receive in the real world. Listed below are the 25 finest companies working on virtual reality that provide outsourcing and insourcing development.

article thumbnail

Meet retail’s new sustainability strategy: Personalization

TechCrunch VR

Faces are easy to map, since it’s not difficult to virtually place a lipstick color on a face, but using AR and AI to recommend skin-tone-matching makeup products has been challenging for many AR virtual try-on companies.

Strategy 119
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Why Apple Can’t Ignore VR Forever

Road to VR

At $3,500, Vision Pro is undoubtedly an expensive steppingstone to the company’s future augmented reality ambitions, but even if it’s ostensibly ignoring virtual reality in the meantime, it probably won’t forever. The company’s wider strategy still seems to be in play however.

Apple 221
article thumbnail

Sony to Debut Anime Studio with VRChat Watch Party

XR Today - Mixed Reality tag

Seki joined Toei Animation in 1985 and was promoted to TV Planning Manager in 2008. She is the Producer, IP Strategy Division, and Planning Department at the company’s Sales and Planning Headquarters. The event will host six VRChat anime party instalments on Fridays from 24 February to 31 March on the VRChat virtual space.

Sony 76
article thumbnail

Xbox teams up with Tencent’s Honor of Kings maker TiMi Studios

TechCrunch VR

Established in 2008 within Tencent, TiMi is behind popular mobile titles such as Honor of Kings and Call of Duty Mobile. Oasis is played via a virtual reality headset. In 2020, Honor of Kings alone generated close to $2.5 billion in player spending, according to market research company SensorTower.

article thumbnail

Sinespace launches VR beta

Hypergrid Business

Sinespace , a virtual world platform from OpenSim co-founder Adam Frisby, launched its virtual reality beta last week and reports 20 percent weekly user growth. Previously, the Unity-based social virtual world was only available for desktop clients. Sean O’Callaghan. There is no mobile support yet. .

Unity 80
article thumbnail

‘Edge of Nowhere’ Review

Road to VR

Throwing them far away from you can be a good strategy when low on ammo and not wanting to draw any more enemies in your direction, as attacking them will often lead to a swarm making quick work of your flimsy body. Players are also given the option to distract enemies with rocks. Immersion. I absolutely love a good scary game.

Oculus 100