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Sword Art Online VR Event Immerses You In The Hit Anime

VRScout

Starting tomorrow fans of the critically-acclaimed animated series Sword Art Online (SAO) can log into Sword Art Online -EX-CHRONICLE- Online Edition and explore a sprawling virtual world featuring memorable locations from the show.

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Feel Wind and Heat in VR With This Headset Add-On

VRScout

The Ambiotherm brings a whole new level of immersion to virtual reality with realistic weather simulations. Dubbed The Ambiotherm, the unique device sits comfortably on top of preexisting VR headsets and uses a custom mobile application to generate artificial temperature and weather.

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Graffiti VR Experience Paints the Future of Art & Entertainment

VRWorld

There are countries in the world where painting graffiti outside designated areas will get you in serious trouble. Available on Apple’s Mac OS, Linux and Microsoft Windows, we’re quite certain we’ll start to see hundreds if not thousands of videos and images of amazing graffiti being created in a virtual world.

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The VRScout Report – The Week in VR Review

VRScout

Researchers at the National University of Singapore first showed us how face electrodes can simulate food in virtual reality– and now they are bringing wind and heat to your virtual world. The round was from SRI Capital, which is a seed stage venture fund in Philadelphia.

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Bytedance announces Pico 4 for just €429, with accessories and BIG developer incentives!

The Ghost Howls

Just Dance VR is also part of a big focus on Fitness by Pico , with Pico Fitness already being part of the runtime and tracking the calories you burn while using the headset (clearly inspired by Oculus Move) and sharing them to Apple Health (like Oculus Move). Great job Pico on this one. Pico 4 Pro used for fitness (Image by Pico).

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Lemnis Demonstrates Latest Varifocal Lens Tech in New VR Headset Prototype

Road to VR

Eye-tracking is an important technology that many would consider a ‘must have’ for the next generation of VR headsets, although that’s just one step towards resolving a long-standing issue in VR that prevents users from seeing the virtual world like they would naturally in the physical world.

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Attending Digital Concerts in XR with The Boolean’s Anne McKinnon

XR for Business Podcast

So we have a collective about 700 people from all over the world who contribute to the visuals of the band, like the one who saw at FIVARS Festival But also, too, we have two master students who are working with us in the band, and they create a lot of these virtual scenes and virtual worlds. So it’s not just VR.