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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. T his standard, dubbed OpenXR, was about the interoperability of different VR hardware and software together. Emerge is the new competitor of Ultraleap.

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2018 Highlights: Award-winning VR gloves, global customers, and a growing team

HaptX

We started the year strong, receiving the Lumiere Technology Award in January, alongside companies like Disney and Microsoft. This new industrial-grade system offers the most realistic haptics experience to date. The software that powers our haptics. At HaptX, our team is celebrating a milestone-filled 2018.

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Crytek-Incubated ‘VR First’ Program to Double Number of Academic VR/AR Labs in 2017

Road to VR

VR First , the global initiative to seed academic institutions with VR/AR hardware and software, today announced that it’s nearly doubling the number of its VR labs in universities and science parks across the globe by the end of 2017. State University of New York at Oswego, USA. image courtesy VR First. RUBIKA, France.

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. And so that’s kind of the software they’re working on. But once the WebXR 2.0

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XR Podcast Hosts Unite, with Voices of VR Podcast's Kent Bye - Part 1

XR for Business Podcast

Kent: It reminds me of-- I have gone to Microsoft Build for the last three years, and that's a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. And so that's kind of the software they're working on. But once the WebXR 2.0

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XR Podcast Hosts Unite, with Voices of VR Podcast’s Kent Bye – Part 1

XR for Business Podcast

Kent: It reminds me of– I have gone to Microsoft Build for the last three years, and that’s a good place to kind of see some of the AR demos that are there in terms of the partners with Microsoft. And so that’s kind of the software they’re working on. But once the WebXR 2.0

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

Then you needed software, and the software didn’t exist yet, so you had to make it. I’ve got to try this thing called Vasco, which is a scent machine that mounts to the bottom of your VR headset that you can program — so, you program in Unity or Unreal. We’re not tied to Microsoft.

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