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EON Reality is Taking Virtual Reality Jewelry Shopping to the Next Level

EON Reality

EON Reality, Inc. and Richline, a Subsidiary of Berkshire Hathaway, are Taking Virtual Reality in a Unique Direction. EON Reality is developing the next social networking platform, CEEK, in partnership with Next Galaxy Corporation. In addition to CEEK, EON Reality and Next Galaxy Corp. Next Galaxy Corp.

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The New Age of Learning Science with Virtual Reality: A Literature Review

ARVR

Virtual Reality: A New Age of Learning Science Virtual reality is not a new, hot-off-the-press concept. In fact, computational photography researcher, Steve Mann, invented “wearable computing” in 1980 (Interaction Design Foundation, 2019). Virtual reality has been a known concept for the past 32 years.

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CES: LUCI shows off immersion-on-demand wearable and VR headset

VRWorld

Entertainment experience company LUCI has unveiled their immersion-on-demand wearable and VR headset products at this week’s CES 2018 in Las Vegas. Dubbed “LUCI immers” and “LUCI alyx,” respectively, the company appears to be looking to be a transformative player in the burgeoning wearable and VR sectors.

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Grand Theft Auto: San Andreas is in development for Oculus Quest 2

TechCrunch VR

San Andreas is Rockstar’s well-loved 2004 entry into the hit GTA franchise, which invites players to wreak havoc in an urban open world fashioned after cities like Los Angeles and Las Vegas.

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CES: The Online Experience

Tech Trends VR

Last year, it snuck in under the wire, on January 7-10 th in Las Vegas, before 2020’s wave of coronavirus-related cancelations. The discretion can be found in wearables that you can wear “all of the time.” Really, these terms describe only how much the “virtual” has replaced or overlaid the “real” world.

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Lumus Showed Off New AR Glasses With 55-Degree Field Of View

UploadVR Between Realities podcast

The company showed the Maximus prototype for AR glasses with a 55-degree field of view at CES 2017, the big tech trade show in Las Vegas this week. Market researcher IDC predicts that 30 percent of Global 2000 companies will begin incorporating AR and virtual reality (VR) into their marketing programs in 2017.

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Emerging Post-Pandemic Innovations

Tech Trends VR

and Las Vegas, NV. And while frequent hand washing mitigates contagion to some degree, our devices and wearables are much more difficult to effectively disinfect on a regular basis. The company currently has over 95 live deployments, including installations in Albuquerque, NM.,