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Atlas Meditech Taps NVIDIA Omniverse for VR Neurosurgery

XR Today - Mixed Reality tag

VR medical surgery training firm Atlas Meditech is training brain surgeons with greater depth and realism, using artificial intelligence (AI) and photorealistic, accurate simulations. Atlas Meditech and the New OR Atlas views advanced simulations as alternatives to costly brain surgeries on cadavers.

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The XR Week Peek (2024.02.27): Meta reported to release Quest Pro 2 in 2025, Apple Vision Pro affected by the crackgate, and more!

The Ghost Howls

We’ll discover pretty soon where is the truth… in any case, I hope that Quest 3 Lite comes pretty soon because with its affordable price and rumored computational power, i t can improve a lot the adoption of virtual reality. The price is $399.

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The Future Group Raises $20 Million to Blend Real-world Video With Virtual Worlds

UploadVR Between Realities podcast

In the picture above, you can see how real people can be inserted into a virtual world. Content can be viewed on the TV, smartphone, and in virtual reality headsets, Kasin said. A contestant in a live studio could fire a full-sized slingshot at something in the virtual world, like a giant castle for piggies.

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Visit the Ancient Rome in VR with Rome Reborn

The Ghost Howls

Do you have a passion for ancient history and virtual reality? Lately, this incredible work has been ported to virtual reality and so you are able to live the ancient Rome as if you were there. Rome Reborn aims at reconstructing the whole Ancient Rome in Virtual Reality (Image by Flyover Zone Productions).

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EON Reality recognized as Top 100 Company Supporting Education Excellence by OCBJ and IPSF

EON Reality

EON Reality combines Virtual Reality Simulation Based Learning, Augmented Reality Knowledge Injection, and an Enterprise Platform that allows for rapid development, deployment, and adoption. Wallis and Futuna Western Sahara Yemen Zambia Zimbabwe.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

Kevin: Well, that’s part of the reason why I’m so passionate about augmented reality and virtual reality being used in out-of-home entertainment. That’s where a lot of people first heard about virtual reality in the theme park sector. Let’s show everybody. Kevin: Yeah, exactly.

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Exploring the Vast Worlds of Immersive Entertainment, with The Stinger Report’s Kevin Williams

XR for Business Podcast

Kevin: Well, that’s part of the reason why I’m so passionate about augmented reality and virtual reality being used in out-of-home entertainment. That’s where a lot of people first heard about virtual reality in the theme park sector. Let’s show everybody. Kevin: Yeah, exactly.