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Space Invaders Celebrates 45th Anniversary With a New AR Game

ARPost

TAITO and Google partnered with global production and innovation studio UNIT9 to transform Space Invaders into an immersive AR game in honor of its 45th anniversary. New music and sound effects were also added for a more exhilarating and immersive experience. It means that the AR game adapts to the player’s real-life surroundings.

AR 275
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The XR Week Peek (2023.09.25): Pico 5 to come in three models, Quest 3 is launching, and more!

The Ghost Howls

Immersed is a reliable company, but it never shipped a headset, so I’ll feel more confident when the first people receive their units. Let’s see what happens… some people are afraid this may become a DecaGear 2, but personally, I think that Immersed can deliver. of our revenues with Unity. And this 2.5%

Unity 337
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VNTANA Partners With JOOR for B2B E-Commerce

ARPost

The company has an in-house 3D web viewer but also offers APIs and complete integrations with services like Shopify as well as Unreal and Unity. The virtual showroom technology has been showcased in localized cultural events around the world – most recently in the Eastern Mediterranean and Japan. VNTANA 3D web viewer.

Retail 398
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This Japanese VR Headset Is Meant To Be Used In Bed

VRScout

The device employs a variety of features completely unique from that of conventional VR headsets, including a 3D audio system, immersive haptic feedback, and a distinctive control system. Japanese company Diver-X recently unveiled the HalfDive, a one-of-a-kind VR headset meant to be used in bed while laying down. Image Credit: Diver-X.

Unreal 546
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HTC VIVE Debuts Mars CamTrack at SIGGRAPH 2022

XR Today - Mixed Reality tag

HTC is set to reveal its new VIVE Mars CamTrack solution at the SIGGRAPH 2022 in Vancouver, Canada, where it will showcase the immersive production tool with Departure Lounge and Arcturus, it was revealed on Tuesday. A host of filming environments in a compact, lightweight form factor.

HTC 82
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Eido Inoue tells us everything we need to know about HADO and location based augmented reality

The Ghost Howls

who first immigrated to Japan over 25 years ago. teams for Japan. As of 2019, we are an expanding private company with about 40 people based in Japan and funded by Japanese venture capitalists. Software-wise, we use Unity, Vuforia, and OpenCV. Hello Eido, introduce yourself to my readers!

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STYLY makes creation and distribution of cross-platform XR content easy

The Ghost Howls

That’s why when I had the opportunity to interview Kevin Joyce from the company, I immediately exploited it to ask him not only about Styly and his creators, but also something more about Japan and the M-word. However, if you’re unfamiliar with Unity you can use STYLY Studio to build your scene through a no-code solution.

Japan 468