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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

With eye-tracking solutions, software can be designed to effectively render the content users are viewing according to their specific needs, reducing bandwidth use and improving clarity. With hand-tracking capabilities, innovators can remove the need for teams to utilize external controllers and devices when interacting with digital content.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-tracking Eye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,

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The Top VR Headset Vendors for 2023

XR Today - Virtual Reality

It can also be an effective way to boost productivity during collaborative sessions, enhance the quality of training courses, and increase creativity. Of course, leveraging the power of virtual reality starts with choosing the right headset capable of transporting each user into a new digital landscape.

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The Top VR Headset Vendors for 2024

XR Today - Virtual Reality

It can also be an effective way to boost productivity during collaborative sessions, enhance the quality of training courses, and increase creativity. Of course, leveraging the power of virtual reality starts with choosing the right headset capable of transporting each user into a new digital landscape.

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Manus Brings Your Entire Body Into VR With its Polygon System

Peter Graham

That’s lead to motion controllers, eye tracking and hand tracking but full-body tracking has stopped and started due to the complexities of this process. Compatible with HTC Vive and other SteamVR headsets, Manus Polygon will be compatible with Unity when it officially launches in June 2020.

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Build AR & VR Apps With the Open-Source Virtuoso SDK

Peter Graham

The most popular tend to be videogame engines such as Unity and Unreal Engine which have been fine-tuned over many years. With VSDK, developers with less experience, training, and time can still quickly design augmented and virtual reality experiences with intuitive and natural interactions with virtual content.”.

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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

The VR route is instead being pursued by HTC (with its VEC event happening soon) and IEEE. And apart from being “cool”, it also serves the purpose of making mixed reality training and design solutions more efficient. Google MediaPipe can now track 3D objects. This is astonishing. Who knows…. Snapchat launches Snap Lens Builder.