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Sony’s New 3D Display Doesn’t Require Any Glasses

VRScout

According to the company, the device is designed for use by architects, engineers, industrial designers, software and game developers, and various other professions. In terms of SDKs, the device is compatible with Unity and Unreal Engine and supports development using Open GL and DirectX11/12 (Open XR coming later this year).

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Madonna Performs Alongside AR Clones During Billboard Music Awards

VRScout

Brought to life using a combination of Unreal Engine and volumetric capture, these augmented holograms would appear sporadically throughout the performance, disappearing into puffs of smoke around the original Madonna seemingly at random. Volumetric capture adds a layer of depth to the pop legends latest performance. Image Credit: UMG.

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Who is Building India’s Metaverse?

XR Today - Mixed Reality tag

The firm is building up to its planned showcase at the Las Vegas-based Consumer Electronics Show (CES) in 2023, where it will present AjnaXR, a 5G-ready MR headset. Large-scale XR industry leaders, including Qualcomm, NVIDIA, and Epic Games, also participate in the course.

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Making High-End Untethered VR a Reality

VRScout

As you can see in the video below from this year’s CES in Las Vegas, not so with Pico Neo CV: “Other products that are tethered or require a PC—they have their inherent limitations in terms of setting up; it’s complex and technically challenging for some folks.” ” said Pico VP of Business Development Paul Viglienzone.

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XR Storytelling Shows the Future of Content is Spatial, VNCCII Says

XR Today - Mixed Reality tag

I’m so excited about the MSG Sphere in Las Vegas, from the Sphere Entertainment Co, which is a shining example of the future of live show entertainment. I also use technologies such as Epic GamesUnreal Engine , motion capture (mocap), and Disguise Designer to produce my VNCCII XR stage shows.

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Core might be the Vegas of the metaverse

TechCrunch VR

Half playable game library, half no-code game creator, all neon lights, the new platform is a surprisingly well-realized vision of this metaverse thing everyone sure seems to be talking about lately. Core, made by Manticore Games, runs on Fortnite-maker Epic’s Unreal engine. Image Credits: Manticore Games.

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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

OpenXR has arrived at the first version of the standard, and now it has been implemented by all the major vendors : Microsoft has implemented it for HoloLens and WMR; Oculus for Rift and Quest; Valve has implemented it in SteamVR; etc… Talking about game engines, Unreal Engine now already offers it, while Unity is still lagging behind.

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