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Gianluigi Perrone: “To make a VR film you need to know the DNA of VR”

The Ghost Howls

Thanks to the WeChat group XR Story I got to know Gianluigi Perrone, a very talented movie director that works a lot with virtual reality , and that also teaches cinema at the Beijing Film Academy. So the answer is: we need a method because in order to make a VR film you need to know the DNA of VR.

Filming 462
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Snap Lens Upgraded with Ray Tracing Tools

XR Today - Augmented Reality tag

These will allow users added realism when viewing objects such as jewellery, clothing, machines, furniture, and others. The most frequent use cases for ray tracing take place in film, television, and video games. Additional sources include the architectural, engineering, and construction (AEC) industries.

Tools 71
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The XR Week Peek (2022.07.18): Magic Leap 2 price revealed, new rumors about Apple, and more!

The Ghost Howls

Probably the communication machine of the company is not as strong as before, so the old message still hangs around. Unreal Engine 5 has brought two interesting features with its release: Lumen and Nanite. Learn more. Learn more. Learn more. Learn more. Learn more. Other relevant news. Other news.

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Meet Nick Whiting, Epic’s Technical Director of VR/AR

VRScout

As the publisher of Unreal Engine 4, Epic Games is at the forefront of developers creating new worlds in VR, and we recently sat down with the man driving their VR efforts: Nick Whiting, Epic’s Technical Director of VR/AR. If we send you one, would you noodle about with it after hours and see if you can get Unreal Engine running in it”?

AR 150
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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Assembling a Billion Polygons in Real-Time, with Epic Games' Marc Petit

XR for Business Podcast

With the next generation of Playstation set to hit shelves this holiday season, the big news in the gaming circuit is the revelation of Unreal Engine 5. Unreal Engine manager Marc Petit explains the many other use cases this technology promises. Today, we're speaking with Marc Petit, general manager of Unreal Engine at Epic Games.

Gaming 78
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A Florida university is making Quidditch a (virtual) realityI.

AllThingsVR

A Florida university is making Quidditch a (virtual) reality I hold in my hands what looks and feels like a wand from a Harry Potter film. Full Sail’s workshop is packed with 3D printers, laser cutters, and milling machines. Students learn everything from basic carpentry and spray-painting to how to make their own circuit boards.

Florida 70