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The XR Week Peek (2022.05.16): Meta teases Cambria, Google shows new AR features, and more!

The Ghost Howls

Image by Google). Google performs interesting AR news at I/O conference. At Google I/O, no executive of the company has talked about the M-word, but they have anyway showed interesting AR updates, which will be relevant for our future M-world. Another cool announcement has been the one of Immersive View for Google Maps.

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The VR Society’s ‘On The Lot’ is Back—and Fully Augmented

VRScout

Organized by the VR Society, presented by AMD Studios, and co-presented by Dell, “On the Lot” is back for its second year. ” In addition, Unreal Engine will premiere The Giant: Michelangelo’s David in VR to the public, which lets audiences get up-close with the iconic statue unlike ever before.

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The XR Week Peek (2021.12.27): a great Christmas for Quest 2, Rec Room is worth $3.5B, and much more!

The Ghost Howls

The result is that many big brands are canceling their presence at CES: Google, Intel, Microsoft, Meta, Lenovo, and many others, have decided not to go , and maybe provide their news virtually. The second one is a device that should be presented at CES: the OWO haptic suit.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

And that’s it for the news about the present. Unreal is already compatible with the framework, so in 2021 we’ll soon have also the tools ready to create OpenXR cross-compatible platforms. All the features of the proposed AR glasses are very similar to the ones already present in the market, like Nreal glasses.

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What Does the XR Industry Think about Apple’s Vision Pro?

XR Today - Mixed Reality tag

XR Today: How was Apple’s presentation of the device? Aneesh Kulkarni : It was an impressive presentation, and they checked a lot of boxes. Emma Ridderstad, Chief Executive and Co-Founder, Warpin Reality Emma Ridderstad : Apple’s presentation of the device didn’t fully demonstrate the range of VR activities that can be achieved.

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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

We started making-- this company originally was creating software for Hollywood films, and we did that quite successfully on a lot of films. Ben: Yeah, and just a lot of cost savings and scalability, too, because when you don't have someone rejigging all your orders just to get it over to film it, yeah, your business can just scale.

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Creating Synthetic Photography, with ThreeKit’s Ben Houston

XR for Business Podcast

We started making-- this company originally was creating software for Hollywood films, and we did that quite successfully on a lot of films. Ben: Yeah, and just a lot of cost savings and scalability, too, because when you don't have someone rejigging all your orders just to get it over to film it, yeah, your business can just scale.

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