article thumbnail

BMW Unveils Mixed Reality Driving Experience

XR Today - Mixed Reality tag

Over the last couple years, we have gained a lot of experience with them and their Unreal Engine. Using a physical car park, the company’s G87 M2 motor recreated a cutting-edge virtual race course, complete with coin-collecting activities as the physical vehicle drifted in the physical race track space.

article thumbnail

5 Talks You Won’t Want to Miss at VRDC This Week

UploadVR Between Realities podcast

We’re going to be at the show and will have plenty to report on, but in the meantime there’s a busy schedule of talks and workshops for you to study. Applications of Eye Tracking in Virtual Reality. Eye-tracking is a hot topic in VR right now, as it’s essential to the future of the technology.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Top XR Providers for Arts & Entertainment Market Map in 2023

XR Today - Mixed Reality tag

The solution also includes a simple and robust system architecture which doesn’t rely on eye-tracking technologies. The company specializes in everything from virtual reality built with Unreal Engine 4, to environments optimized with artificial intelligence and blockchain technology.

article thumbnail

IGS 2022 Miami: XR Today Expert Round Table

XR Today - Mixed Reality tag

The event also kicked off a series of stellar keynote speeches, workshops, product demos, and other feature presentations for the global tech industry. Such platforms provided live data for face tracking, including facial expressions, eye movement, and other features.

Miami 82
article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And we’ve done countless workshops now, we’ve done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And we’ve done countless workshops now, we’ve done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

And we've done countless workshops now, we've done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?