Remove 360 Video Remove Eye Tracking Remove Unreal Remove Workshop
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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And we’ve done countless workshops now, we’ve done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

And we’ve done countless workshops now, we’ve done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct?

article thumbnail

Building a Better 360 Camera from Consumer to Pro, with Insta360's Michael Shabun

XR for Business Podcast

And we've done countless workshops now, we've done some really great introductions with the YouTube VR Creator Lab, where we actually saw creators get a choice between an Evo and some of these more high end expensive 180 3D solutions. But that would be even more so as we get eye-tracking involved. Is that correct? Alan: Minimum.