Mon.Apr 10, 2017

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Drake’s Extravagant New Mansion Is Now A VR Experience

VRScout

‘Drizzy Manor’ takes you on a tour of the hip hop superstars new home because YOLO. Based on various schematics and blueprints made available through public domain, Toronto-based VR studio OPIATS has begun constructing a virtual reality rendition of Drake’s incredible new $35 million home. The immense 21,000 square foot castle will include a regulation size basketball court, a lavish pool, a 34-meter driveway for several luxury cars and a spectacular kitchen, all of which are painstakingly-captu

Unreal 199
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‘Tornuffalo’ Shows What Full-body VR Gaming Could Look Like with Vive Trackers

Road to VR

Using HTC’s Vive Trackers, Tornuffalo —named after a combination of ‘tornado’ and ‘buffalo’—has been given a ‘Full-Body Action’ mode, an early example of full body tracking in a VR gameplay scenario. This simple action game involves dodging flying debris (which occasionally includes buffalos) heading towards your body, while trying to smash crystals for points.

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Infinite Dimensions: Hands-On With The VOID’s Latest In Utah

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Utah 185
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AMD Acquires Valve-invested Wireless VR Company Nitero

Road to VR

AMD has announced that it’s acquired Nitero , a company lately focused on creating technology to eliminate the tether from VR and AR headsets. In a rare move, Valve—co-creator of the Vive and creator of Steam—invested a “significant amount” in the company prior to the acquisition. Nitero is one among a number of companies focused on making high-end tethered VR headsets wireless.

Latency 209
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Meta 2: Hands-On With The AR Startup’s Latest Kit

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AR 184

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Battlezone Is Finally Coming To Rift And Vive

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HTC 175
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AMD acquires Nitero, a wireless VR and AR company

Slashgear

AMD has announced the acquisition of Nitero, a company that focuses on wireless virtual reality and augmented reality solutions. According to AMD, it has acquired the company’s key engineers, as well as its intellectual property, the combination of which will help usher in a future where high-end VR is delivered without the cable tether. The finer details about the deal, … Continue reading.

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AMD Targets Wireless Desktop VR, Acquires Nitero

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Industry 163
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Expedia taps VR to offer immersive virtual room tours

Slashgear

We’ve seen VR used to ease patients’ pain and increase the thrill of real-life rollercoasters, and now we’re seeing it make its way into the travel industry. Booking website Expedia is planning to offer virtual reality tours of rooms to give prospective customers an immersive tour ahead of time. The idea here is that while photos on the website give … Continue reading.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Free Gear VR With Samsung Galaxy S8 Could Add Millions Of New VR Owners

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Samsung 155
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First NVIDIA TITAN Xp Reviews Come Online

VRWorld

Last week’s announcement of Titan Xp, with a fully unlocked GP102 core caught many by surprise. The news from Taiwan speak that the reason for the launch is the improvement in yields coming from TSMC. According to the sources we spoke with, both GP100 and GP102 are now bringing in yields above 60% range, meaning that NVIDIA no longer needs to sell every second die as a cut down.

Taiwan 40
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LG Prepping Upgraded SteamVR Dev Kit For Broader Developer Use

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Hardware 148
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Sony CEO: PSVR’s Success ‘Lifts All The Sony Boats’

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Sony 146
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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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How Blue Entropy Is Creating Fully Immersive Roomscale VR Games

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Immersion 144
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Daily VR Sketch: The Walking Dead’s Neegan

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Loco Dojo Is Like Mario Party For Oculus Touch

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Oculus 130
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Starblood Arena Review-in-Progress

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Gaming 125
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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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The Melody Of Dust Makes Music From Objects You Throw Into A Vortex

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124
124
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Sony’s Smurfs Partner With Microsoft’s HoloLens For VR Experience

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Microsoft 120
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Crazy Fishing Is Absolutely Ridiculous And You Should Totally Play It

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Gaming 100